diff options
| author | megamage <none@none> | 2009-03-05 18:48:56 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-05 18:48:56 -0600 |
| commit | 8787c00ca3eda49410cf9ecf2df53c2061628afd (patch) | |
| tree | a82d8ac7ddbb9f678e30260d68137fd3d7818255 /src/game/Player.cpp | |
| parent | 769c835f266c6e94e878d6e2db0118df1fa7b450 (diff) | |
*Disable charmed/possessed creature AI.
*Use general react states to replace charminfo react states.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 4114f4da4ac..971089a11aa 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16365,7 +16365,7 @@ void Player::PetSpellInitialize() CharmInfo *charmInfo = pet->GetCharmInfo(); //16 - data << (uint64)pet->GetGUID() << uint32(0x00000000) << uint8(charmInfo->GetReactState()) << uint8(charmInfo->GetCommandState()) << uint16(0); + data << (uint64)pet->GetGUID() << uint32(0x00000000) << uint8(pet->GetReactState()) << uint8(charmInfo->GetCommandState()) << uint16(0); for(uint32 i = 0; i < 10; i++) //40 { @@ -16474,7 +16474,7 @@ void Player::CharmSpellInitialize() data << (uint64)charm->GetGUID() << uint32(0x00000000); if(charm->GetTypeId() != TYPEID_PLAYER) - data << uint8(charmInfo->GetReactState()) << uint8(charmInfo->GetCommandState()); + data << uint8(((Creature*)charm)->GetReactState()) << uint8(charmInfo->GetCommandState()); else data << uint8(0) << uint8(0); |
