diff options
| author | megamage <none@none> | 2009-08-12 08:51:51 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-12 08:51:51 -0500 |
| commit | 99eafd6a522b8fb480182be87828a00a6f500575 (patch) | |
| tree | 298cd78ed419fb1731a35069e1fa3eb1c558e0cc /src/game/Player.cpp | |
| parent | cd78172c7d04e96bb1392cd6729d333b49518923 (diff) | |
*Allow players to capture siege workshops in wintergrasp.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
| -rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index d9ffdab5365..edf557b46f6 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -6544,7 +6544,7 @@ void Player::CheckDuelDistance(time_t currTime) bool Player::IsOutdoorPvPActive() { - return (isAlive() && !HasInvisibilityAura() && !HasStealthAura() && (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_IN_PVP) || sWorld.IsPvPRealm()) && !HasUnitMovementFlag(MOVEMENTFLAG_FLYING) && !isInFlight()); + return (isAlive() && !HasInvisibilityAura() && !HasStealthAura() && (IsPvP() || sWorld.IsPvPRealm()) && !HasUnitMovementFlag(MOVEMENTFLAG_FLYING) && !isInFlight()); } void Player::DuelComplete(DuelCompleteType type) |
