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authorn0n4m3 <none@none>2009-12-20 18:02:57 +0100
committern0n4m3 <none@none>2009-12-20 18:02:57 +0100
commit9f40c92fb410a837fd9f46e0103cf375081578ea (patch)
tree6dffab70e54974e3a992949cb41f1da701b9a0c9 /src/game/Player.cpp
parentcc19e731742420615bc7c68144b100b07298fad0 (diff)
Restore patch: No Fly Zone using Spell
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 677114a6c87..fdcc92703eb 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -21831,7 +21831,7 @@ void Player::HandleFall(MovementInfo const& movementInfo)
DEBUG_LOG("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d" , movementInfo.z, height, GetPositionZ(), movementInfo.fallTime, height, damage, safe_fall);
}
}
- RemoveAura(61243); // No fly zone - Parachute
+ RemoveAura(44795); // No fly zone - Parachute
}
void Player::UpdateAchievementCriteria( AchievementCriteriaTypes type, uint32 miscvalue1/*=0*/, uint32 miscvalue2/*=0*/, Unit *unit/*=NULL*/, uint32 time/*=0*/ )