diff options
author | megamage <none@none> | 2009-05-15 13:44:49 -0500 |
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committer | megamage <none@none> | 2009-05-15 13:44:49 -0500 |
commit | a442a9b9145586b37b8d1db5efec91a232e7c382 (patch) | |
tree | 2ff606f609badef409d3c0036be12a533bc25274 /src/game/Player.cpp | |
parent | 0d715cfd8f3e76f2d4deb180ffbc23af93e623a9 (diff) |
[7831] Prevent have hunter pet with level greater player levels at level changes. Propertly set hunter pet xp values at level update. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 0fec855f7a2..0da0fc805db 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -2370,10 +2370,9 @@ void Player::GiveLevel(uint32 level) SetPower(POWER_FOCUS, 0); SetPower(POWER_HAPPINESS, 0); - // give level to summoned pet - Pet* pet = GetPet(); - if(pet && pet->getPetType()==SUMMON_PET) - pet->GivePetLevel(level); + // update level to hunter/summon pet + if (Pet* pet = GetPet()) + pet->SynchronizeLevelWithOwner(); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL); } @@ -2559,6 +2558,10 @@ void Player::InitStatsForLevel(bool reapplyMods) SetPower(POWER_FOCUS, 0); SetPower(POWER_HAPPINESS, 0); SetPower(POWER_RUNIC_POWER, 0); + + // update level to hunter/summon pet + if (Pet* pet = GetPet()) + pet->SynchronizeLevelWithOwner(); } void Player::SendInitialSpells() @@ -20653,4 +20656,3 @@ bool Player::canSeeSpellClickOn(Creature const *c) const } return false; } - |