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authorMachiavelli <none@none>2010-02-15 13:55:16 +0100
committerMachiavelli <none@none>2010-02-15 13:55:16 +0100
commita5585ceb3cc18d22c6353f0b22db7f2574055635 (patch)
tree27380f0ae86f5282daa476da07f191a9f01360f6 /src/game/Player.cpp
parent9fe3a501cc0f2d272e40e1319ba19eaf1c527173 (diff)
Store to be traded items in array based on item guid instead of item slot to prevent exploiting. Fixes #667.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 46906a03e94..8bf3371fb98 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -12435,7 +12435,7 @@ void Player::ClearTrade()
tradeGold = 0;
acceptTrade = false;
for (uint8 i = 0; i < TRADE_SLOT_COUNT; i++)
- tradeItems[i] = NULL_SLOT;
+ tradeItems[i] = 0;
}
void Player::TradeCancel(bool sendback)