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authorSpp <none@none>2010-01-30 20:48:23 +0100
committerSpp <none@none>2010-01-30 20:48:23 +0100
commitaee31b916436ef9aefafe46fdd18ce27a26e0b33 (patch)
treea2ff5d6e78132cc70ff08c5523001e665ce25a8f /src/game/Player.cpp
parentba594111782dc6cdc6ef4a5bdf74eb00618ea69d (diff)
Remove unnecesary item enchants checks
By Az@zel Closes issue #382 --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e5aff30d2a1..f3383c8e5bc 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -10890,12 +10890,6 @@ uint8 Player::CanUseItem( Item *pItem, bool not_loading ) const
if (getLevel() < pProto->RequiredLevel)
return EQUIP_ERR_CANT_EQUIP_LEVEL_I;
- if (getLevel() < pItem->GetEnchantRequiredLevel())
- return EQUIP_ERR_CANT_EQUIP_LEVEL_I;
-
- if (!pItem->HasEnchantRequiredSkill(this))
- return EQUIP_ERR_NO_REQUIRED_PROFICIENCY;
-
return EQUIP_ERR_OK;
}
}