diff options
author | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
---|---|---|
committer | QAston <none@none> | 2009-04-20 16:48:35 +0200 |
commit | cc5414f9256ab2d27caa9f08bbb7b453a3155feb (patch) | |
tree | 89885b6db912b73641764e6bb1b4a2c51b9cfa51 /src/game/Player.cpp | |
parent | 4ac0914d81ebad67b63e3b093117cc67cb717d81 (diff) |
*Correct check range for totem area auras.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 29bf8b68ce2..930e58e17d6 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1852,7 +1852,7 @@ void Player::RewardRage( uint32 damage, uint32 weaponSpeedHitFactor, bool attack addRage = damage/rageconversion*2.5; // Berserker Rage effect - if(HasAura(18499,0)) + if(HasAura(18499)) addRage *= 1.3; } @@ -17985,7 +17985,7 @@ void Player::ReportedAfkBy(Player* reporter) return; // check if player has 'Idle' or 'Inactive' debuff - if(m_bgAfkReporter.find(reporter->GetGUIDLow())==m_bgAfkReporter.end() && !HasAura(43680,0) && !HasAura(43681,0) && reporter->CanReportAfkDueToLimit()) + if(m_bgAfkReporter.find(reporter->GetGUIDLow())==m_bgAfkReporter.end() && !HasAura(43680) && !HasAura(43681) && reporter->CanReportAfkDueToLimit()) { m_bgAfkReporter.insert(reporter->GetGUIDLow()); // 3 players have to complain to apply debuff |