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authormegamage <none@none>2008-12-04 23:00:35 -0600
committermegamage <none@none>2008-12-04 23:00:35 -0600
commitd36672cd7e4ae3d328f30c020c5421668ad4cb5e (patch)
tree572ff4758483da0d2d723ab33e028d48670de76e /src/game/Player.cpp
parent450c0a45b87fb043f39298cf94c7f7254ade2fc5 (diff)
*Update spell range calculation. Original patch by QAston.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 184e4ae697c..d16dac54f54 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -546,7 +546,7 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_,
}
SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE );
- SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE );
+ SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_COMBAT_REACH );
switch(gender)
{