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authortartalo <none@none>2009-12-01 11:43:57 +0100
committertartalo <none@none>2009-12-01 11:43:57 +0100
commitd7262a62986ccdf24fdf8a8f3702246adf359d3d (patch)
treebb2db8c29496b1aa0776807b52e5bc79c70886ad /src/game/Player.cpp
parentb7934fc24505b42f03764a9dddbfe6ab1d1af2c3 (diff)
Implement No Fly Zone using Spell, by Spp. Needs db support. Closes #494
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index a510c1bd658..885b69515fd 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -6762,7 +6762,7 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->AttackStop();
}
break;
- case DUEL_WON:
+ case DUEL_WON:
GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL, 1);
if (duel->opponent)
{
@@ -21177,7 +21177,7 @@ void Player::HandleFall(MovementInfo const& movementInfo)
DEBUG_LOG("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d" , movementInfo.z, height, GetPositionZ(), movementInfo.fallTime, height, damage, safe_fall);
}
}
- RemoveAura(61243); // No fly zone - Parachute
+ RemoveAura(44795); // No fly zone - Parachute
}
void Player::UpdateAchievementCriteria( AchievementCriteriaTypes type, uint32 miscvalue1/*=0*/, uint32 miscvalue2/*=0*/, Unit *unit/*=NULL*/, uint32 time/*=0*/ )