diff options
author | megamage <none@none> | 2009-08-05 17:26:15 -0500 |
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committer | megamage <none@none> | 2009-08-05 17:26:15 -0500 |
commit | f03cd942cdb1b5075734aef7aff20e2f2738cecf (patch) | |
tree | 5acbc6f00013ad062dfbde78cbebbf86fbee9b81 /src/game/Player.cpp | |
parent | e3e09cc86a517949112f69e4e74e94b790b65661 (diff) |
*Fix a bug that DK does not have full talent points after leaving starting map. Thanks to MaXiMiUS
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 54441fa1a16..5957ba101c1 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -20466,7 +20466,7 @@ uint32 Player::CalculateTalentsPoints() const { uint32 base_talent = getLevel() < 10 ? 0 : getLevel()-9; - if(getClass() != CLASS_DEATH_KNIGHT) + if(getClass() != CLASS_DEATH_KNIGHT || GetMapId() != 609) return uint32(base_talent * sWorld.getRate(RATE_TALENT)); uint32 talentPointsForLevel = getLevel() < 56 ? 0 : getLevel() - 55; |