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authorclick <none@none>2010-05-08 05:03:32 +0200
committerclick <none@none>2010-05-08 05:03:32 +0200
commitf60d534b73838c2f3c461b0086f6da02576697f3 (patch)
tree7c1ba2b4a55ff7eba018c5c012a81d2730e0cdce /src/game/Player.cpp
parentd6df19cd9948ff6d108f88e0d8c77bdbda5922ab (diff)
Cleanup on some database-related files: merge some DB-related files, add some consistency to callhandles in sourcetree (M
+ combine MySQL-specific files into main database-files (click) + fix vcproj-files, adjust handler-function names for consistency (Machiavelli) --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index f95f42a4e22..5addf5db822 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -4354,7 +4354,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
CharacterDatabase.CommitTransaction();
- //loginDatabase.PExecute("UPDATE realmcharacters SET numchars = numchars - 1 WHERE acctid = %d AND realmid = %d", accountId, realmID);
+ //LoginDatabase.PExecute("UPDATE realmcharacters SET numchars = numchars - 1 WHERE acctid = %d AND realmid = %d", accountId, realmID);
if (updateRealmChars) sWorld.UpdateRealmCharCount(accountId);
}