diff options
author | megamage <none@none> | 2009-01-25 16:38:51 -0600 |
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committer | megamage <none@none> | 2009-01-25 16:38:51 -0600 |
commit | f7cfae4332a554d944297fa75750b41d4904684c (patch) | |
tree | f2f165acb0bc2f28397c81b5ae2fd0ab2d204f24 /src/game/Player.cpp | |
parent | ef88b0445169b09528df6d0d1f2066fed5da79de (diff) | |
parent | 3129217dfad51525498b02a737b49de19e2c5ee5 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2d584da26f7..c1b97530320 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -1758,7 +1758,15 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati ResetContestedPvP(); - DestroyForNearbyPlayers(); + /*DestroyForNearbyPlayers(); + { + UpdateData data; + for(ClientGUIDs::iterator i = m_clientGUIDs.begin(); i != m_clientGUIDs.end(); ++i) + data.AddOutOfRangeGUID(*i); + WorldPacket packet; + data.BuildPacket(&packet); + GetSession()->SendPacket(&packet); + }*/ m_clientGUIDs.clear(); // remove player from battleground on far teleport (when changing maps) |