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authorQAston <none@none>2009-05-03 16:55:09 +0200
committerQAston <none@none>2009-05-03 16:55:09 +0200
commitf9b13b45e09e06ce2400c5e93a97ac2459d7159c (patch)
tree023080c95306487d6acbc92f2d036e38bbe5b42c /src/game/Player.cpp
parentb5b5eeb81501e64f3fec867b527306580509a32d (diff)
*Fix grounding totem.
*Fix runic power regeneration of butchery *Fix some problems with master of subtlety buff expire. *Do not allow arcane intellect and brillance to stack. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index c3672b8ea7e..966c23623be 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -15844,7 +15844,6 @@ void Player::_SaveAuras()
// passive auras and stances
if (itr->second->IsPassive()
|| itr->second->IsAuraType(SPELL_AURA_MOD_SHAPESHIFT)
- || itr->second->IsAuraType(SPELL_AURA_MOD_STEALTH)
|| itr->second->IsRemovedOnShapeLost())
continue;
bool isCaster = itr->second->GetCasterGUID() == GetGUID();