diff options
author | megamage <none@none> | 2009-05-10 14:51:51 -0500 |
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committer | megamage <none@none> | 2009-05-10 14:51:51 -0500 |
commit | ff3332f0661e0f19a2afa34a96997066bf99cc8a (patch) | |
tree | e5c66472dab00375935255adda802d2250606150 /src/game/Player.cpp | |
parent | b8e82a23a6ddfd5ee506745bb04dbfd654112cdc (diff) |
[7809] Replace repeating "remove cooldown and send update to client" code by function call. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 4185e18ee47..b3aad430b32 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3289,6 +3289,20 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_ } } + +void Player::RemoveSpellCooldown( uint32 spell_id, bool update /* = false */ ) +{ + m_spellCooldowns.erase(spell_id); + + if(update) + { + WorldPacket data(SMSG_CLEAR_COOLDOWN, (4+8)); + data << uint32(spell_id); + data << uint64(GetGUID()); + SendDirectMessage(&data); + } +} + void Player::RemoveArenaSpellCooldowns() { // remove cooldowns on spells that has < 15 min CD |