diff options
author | QAston <none@none> | 2009-06-24 15:58:44 +0200 |
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committer | QAston <none@none> | 2009-06-24 15:58:44 +0200 |
commit | 33b2917bb7cbf4512c5bd58d99ceb795ef7a1a10 (patch) | |
tree | df055da250120e767ab7512eaa2e2e9f55738cd8 /src/game/Player.h | |
parent | 329b020af442240131f9d08d577f694e50bc9064 (diff) |
*Fix Ferocious Bite energy to dmg conversion
*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield
*Correctly do effectaddcombopoints for spells which take them.
*Do not proc spelleffects on player login.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index c3328d0ebd7..9db0f28a9d0 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1292,7 +1292,8 @@ class TRINITY_DLL_SPEC Player : public Unit uint8 GetComboPoints() { return m_comboPoints; } const uint64& GetComboTarget() const { return m_comboTarget; } - void AddComboPoints(Unit* target, int8 count); + void AddComboPoints(Unit* target, int8 count, Spell * spell = NULL); + void GainSpellComboPoints(int8 count); void ClearComboPoints(); void SendComboPoints(); |