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authormegamage <none@none>2008-11-28 13:10:16 -0600
committermegamage <none@none>2008-11-28 13:10:16 -0600
commit93ba82e8ca62809ba048218ff8bca2f36d069962 (patch)
tree39cb5ea3b2b9db0b6010f2c6ca9ec67d82bccfbc /src/game/Player.h
parentfb2c984b03ebe0b0595071a689d79f5d7b4dab9e (diff)
parentb37d7ae04232fc9279e505926468c91f9e26a991 (diff)
*Merge with 342.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 2f98793f3d1..0f2b9fc0dd5 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1081,6 +1081,7 @@ class TRINITY_DLL_SPEC Player : public Unit
Item* EquipNewItem( uint16 pos, uint32 item, uint32 count, bool update );
Item* EquipItem( uint16 pos, Item *pItem, bool update );
void AutoUnequipOffhandIfNeed();
+ bool StoreNewItemInBestSlot(uint32 item_id, uint32 item_count);
uint8 _CanTakeMoreSimilarItems(uint32 entry, uint32 count, Item* pItem, uint32* no_space_count = NULL) const;
uint8 _CanStoreItem( uint8 bag, uint8 slot, ItemPosCountVec& dest, uint32 entry, uint32 count, Item *pItem = NULL, bool swap = false, uint32* no_space_count = NULL ) const;