diff options
| author | megamage <none@none> | 2009-07-07 06:59:03 +0800 |
|---|---|---|
| committer | megamage <none@none> | 2009-07-07 06:59:03 +0800 |
| commit | eec93e0852ddd6fa868dd20dd34dc1cd4fdc8cc3 (patch) | |
| tree | 9957dbe33bc512387d469092531c853e1c5bbf06 /src/game/Player.h | |
| parent | 6b40a74b4ce66bd58878f0b108c3616fd9c28a68 (diff) | |
[8116] Fixed low ranks relearn bug, correctly show tlanes at command spell learn. By VladimirMangos
* Bug showup as paladin talents reset. Thanks to ApoC for reseach problem.
* Now at .learn command use for learn some talent this talent must correctly show as learned in talent dialog.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
| -rw-r--r-- | src/game/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 38de51033c3..863473bcb0b 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1395,7 +1395,7 @@ class TRINITY_DLL_SPEC Player : public Unit void SendInitialSpells(); bool addSpell(uint32 spell_id, bool active, bool learning, bool dependent, bool disabled); void learnSpell(uint32 spell_id, bool dependent); - void removeSpell(uint32 spell_id, bool disabled = false, bool update_action_bar_for_low_rank = false); + void removeSpell(uint32 spell_id, bool disabled = false, bool learn_low_rank = true); void resetSpells(); void learnDefaultSpells(); void learnQuestRewardedSpells(); |
