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authormegamage <none@none>2009-07-07 06:59:03 +0800
committermegamage <none@none>2009-07-07 06:59:03 +0800
commiteec93e0852ddd6fa868dd20dd34dc1cd4fdc8cc3 (patch)
tree9957dbe33bc512387d469092531c853e1c5bbf06 /src/game/Player.h
parent6b40a74b4ce66bd58878f0b108c3616fd9c28a68 (diff)
[8116] Fixed low ranks relearn bug, correctly show tlanes at command spell learn. By VladimirMangos
* Bug showup as paladin talents reset. Thanks to ApoC for reseach problem. * Now at .learn command use for learn some talent this talent must correctly show as learned in talent dialog. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 38de51033c3..863473bcb0b 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1395,7 +1395,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SendInitialSpells();
bool addSpell(uint32 spell_id, bool active, bool learning, bool dependent, bool disabled);
void learnSpell(uint32 spell_id, bool dependent);
- void removeSpell(uint32 spell_id, bool disabled = false, bool update_action_bar_for_low_rank = false);
+ void removeSpell(uint32 spell_id, bool disabled = false, bool learn_low_rank = true);
void resetSpells();
void learnDefaultSpells();
void learnQuestRewardedSpells();