diff options
author | QAston <none@none> | 2009-06-23 14:05:37 +0200 |
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committer | QAston <none@none> | 2009-06-23 14:05:37 +0200 |
commit | f2ec641e429470bd3adc01bbdf1d62e900b5fa2a (patch) | |
tree | 0165de38d0b67f0302fb494df07d02953a028d2b /src/game/Player.h | |
parent | 64786941ddf531bcd3b4bea1738151bfc46a19a7 (diff) |
[8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 0fcdef48668..b838449b24f 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1422,6 +1422,8 @@ class TRINITY_DLL_SPEC Player : public Unit void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL); void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs ); void RemoveSpellCooldown(uint32 spell_id, bool update = false); + void SendClearCooldown( uint32 spell_id, Unit* target ); + void RemoveCategoryCooldown(uint32 cat); void RemoveArenaSpellCooldowns(); void RemoveAllSpellCooldown(); |