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authorraczman <none@none>2010-03-07 18:30:53 +0100
committerraczman <none@none>2010-03-07 18:30:53 +0100
commit07f3b914260374792fe8b40d590cb24067c87125 (patch)
tree7c1604160d6aeda8d8b10cf47effa6f075cfa50b /src/game/PointMovementGenerator.cpp
parent9a8f10fa3067ca65c2e69ac610d8950c3b384125 (diff)
Some Creature* casts moved to new ToCreature.
Added const Creature* ToCreature() --HG-- branch : trunk
Diffstat (limited to 'src/game/PointMovementGenerator.cpp')
-rw-r--r--src/game/PointMovementGenerator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index 17b50b71d58..1cb058240f3 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -98,8 +98,8 @@ template void PointMovementGenerator<Creature>::Finalize(Creature&);
void AssistanceMovementGenerator::Finalize(Unit &unit)
{
- ((Creature*)&unit)->SetNoCallAssistance(false);
- ((Creature*)&unit)->CallAssistance();
+ unit.ToCreature()->SetNoCallAssistance(false);
+ unit.ToCreature()->CallAssistance();
if (unit.isAlive())
unit.GetMotionMaster()->MoveSeekAssistanceDistract(sWorld.getConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_DELAY));
}