diff options
| author | megamage <none@none> | 2009-05-04 17:26:47 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-04 17:26:47 -0500 |
| commit | a5dcd0e7b239dc806aceaf5e2cc3a29a3de67817 (patch) | |
| tree | 9d840b3ae079029b73902cd33ac05d8ceea30883 /src/game/PoolHandler.cpp | |
| parent | c401cb49a48a4f83d6f68d74ca9bac1dd8f8873a (diff) | |
[7756] Fixed memory leak in PoolHandler::Initialize(). Author: AlexDereka
--HG--
branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
| -rw-r--r-- | src/game/PoolHandler.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index 54b18fc6b28..753b6a249e6 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -623,6 +623,7 @@ void PoolHandler::Initialize() SpawnPool(pool_entry); count++; } while (result->NextRow()); + delete result; } sLog.outBasic("Pool handling system initialized, %u pools spawned.", count); |
