diff options
author | megamage <none@none> | 2009-04-03 16:36:20 -0600 |
---|---|---|
committer | megamage <none@none> | 2009-04-03 16:36:20 -0600 |
commit | cb8b3fe5db781788304f35bfd82b9a6579dd42db (patch) | |
tree | a7216e5dffae51c1e9cfc8ab1f849181c02f2463 /src/game/PoolHandler.cpp | |
parent | f7cc04e9dd71a00d4aa79654a93060871af2d154 (diff) |
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
-rw-r--r-- | src/game/PoolHandler.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index 1c8cd871ab6..bb2276a6d24 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -342,7 +342,7 @@ void PoolHandler::LoadFromDB() if (!result) { sLog.outString(">> Table pool_template is empty."); - sLog.outString(""); + sLog.outString(); return; } else @@ -359,7 +359,7 @@ void PoolHandler::LoadFromDB() { mPoolTemplate.clear(); sLog.outString(">> Table pool_template is empty:"); - sLog.outString(""); + sLog.outString(); return; } @@ -380,7 +380,7 @@ void PoolHandler::LoadFromDB() } while (result->NextRow()); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u objects pools", count ); delete result; @@ -397,7 +397,7 @@ void PoolHandler::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u creatures in pools", count ); } else @@ -440,7 +440,7 @@ void PoolHandler::LoadFromDB() mCreatureSearchMap.insert(p); } while (result->NextRow()); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u creatures in pools", count ); delete result; } @@ -458,7 +458,7 @@ void PoolHandler::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u gameobject in pools", count ); } else @@ -510,7 +510,7 @@ void PoolHandler::LoadFromDB() mGameobjectSearchMap.insert(p); } while( result->NextRow() ); - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u gameobject in pools", count ); delete result; } @@ -526,7 +526,7 @@ void PoolHandler::LoadFromDB() barGoLink bar2(1); bar2.step(); - sLog.outString(""); + sLog.outString(); sLog.outString(">> Loaded %u pools in pools", count ); } else @@ -598,7 +598,7 @@ void PoolHandler::LoadFromDB() } } } - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u pools in mother pools", count ); delete result; } |