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authormaximius <none@none>2009-09-21 12:31:36 -0700
committermaximius <none@none>2009-09-21 12:31:36 -0700
commit9e5c8db01f792231ecff7e3f60a31ebfea733ff1 (patch)
tree51a91be79cd07dc18955264bcc3d5944f5b21cad /src/game/PoolHandler.h
parentf093c18ca105418ff921343c45cc9ac0c77ff455 (diff)
*[8508] Not assign boolean value to integer variable, expecting to always be 0. Also renaming member variables. Author: NoFantasy
*[8516] Implement spell 53271. Author: Shendor *[8519] Use RuneType enum where appropriate and more explicit data for rune init. Author: VladimirMangos Thanks to: Stryker *[8520] Limit telent 49182 and ranks triggering expected:wq runes cooldown case. Author: Shendor *Fix Herald Volazj wrongly targeting himself on Shadow Bolt Volley instead of randomly targeting on Shiver, by tlexii. --HG-- branch : trunk
Diffstat (limited to 'src/game/PoolHandler.h')
-rw-r--r--src/game/PoolHandler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h
index 7efdae48097..10ed000ea25 100644
--- a/src/game/PoolHandler.h
+++ b/src/game/PoolHandler.h
@@ -56,9 +56,9 @@ class PoolGroup
void RemoveOneRelation(uint16 child_pool_id);
private:
typedef std::vector<PoolObject> PoolObjectList;
- uint32 CacheValue; // Store the guid of the removed creature/gameobject during a pool update
PoolObjectList ExplicitlyChanced;
PoolObjectList EqualChanced;
+ uint32 m_LastDespawnedNode ; // Store the guid of the removed creature/gameobject during a pool update
uint32 m_SpawnedPoolAmount; // Used to know the number of spawned objects
};
@@ -81,7 +81,7 @@ class PoolHandler
void Initialize();
protected:
- bool isSystemInit;
+ bool m_IsPoolSystemStarted;
uint16 max_pool_id;
typedef std::vector<PoolTemplateData> PoolTemplateDataMap;
typedef std::vector<PoolGroup<Creature> > PoolGroupCreatureMap;