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authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/QueryHandler.cpp
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r--src/game/QueryHandler.cpp430
1 files changed, 430 insertions, 0 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
new file mode 100644
index 00000000000..e04c4a909e4
--- /dev/null
+++ b/src/game/QueryHandler.cpp
@@ -0,0 +1,430 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Common.h"
+#include "Language.h"
+#include "Database/DatabaseEnv.h"
+#include "Database/DatabaseImpl.h"
+#include "WorldPacket.h"
+#include "WorldSession.h"
+#include "Opcodes.h"
+#include "Log.h"
+#include "World.h"
+#include "ObjectMgr.h"
+#include "Player.h"
+#include "UpdateMask.h"
+#include "NPCHandler.h"
+#include "ObjectAccessor.h"
+#include "Pet.h"
+
+void WorldSession::SendNameQueryOpcode(Player *p)
+{
+ if(!p)
+ return;
+
+ // guess size
+ WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) );
+ data << p->GetGUID();
+ data << p->GetName();
+ data << uint8(0); // realm name for cross realm BG usage
+ data << uint32(p->getRace());
+ data << uint32(p->getGender());
+ data << uint32(p->getClass());
+ if(DeclinedName const* names = p->GetDeclinedNames())
+ {
+ data << uint8(1); // is declined
+ for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i)
+ data << names->name[i];
+ }
+ else
+ data << uint8(0); // is not declined
+
+ SendPacket(&data);
+}
+
+void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
+{
+ CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(),
+ !sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) ?
+ // ------- Query Without Declined Names --------
+ // 0 1 2
+ "SELECT guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1) "
+ "FROM characters WHERE guid = '%u'"
+ :
+ // --------- Query With Declined Names ---------
+ // 0 1 2
+ "SELECT characters.guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1), "
+ // 3 4 5 6 7
+ "genitive, dative, accusative, instrumental, prepositional "
+ "FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'",
+ UNIT_FIELD_BYTES_0, UNIT_FIELD_BYTES_0+1, UNIT_FIELD_BYTES_0, GUID_LOPART(guid));
+}
+
+void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId)
+{
+ if(!result)
+ return;
+
+ WorldSession * session = sWorld.FindSession(accountId);
+ if(!session)
+ {
+ delete result;
+ return;
+ }
+
+ Field *fields = result->Fetch();
+ uint32 guid = fields[0].GetUInt32();
+ std::string name = fields[1].GetCppString();
+ uint32 field = 0;
+ if(name == "")
+ name = session->GetMangosString(LANG_NON_EXIST_CHARACTER);
+ else
+ field = fields[2].GetUInt32();
+
+ // guess size
+ WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) );
+ data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER);
+ data << name;
+ data << (uint8)0;
+ data << (uint32)(field & 0xFF);
+ data << (uint32)((field >> 16) & 0xFF);
+ data << (uint32)((field >> 8) & 0xFF);
+
+ // if the first declined name field (3) is empty, the rest must be too
+ if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[3].GetCppString() != "")
+ {
+ data << (uint8)1; // is declined
+ for(int i = 3; i < MAX_DECLINED_NAME_CASES+3; ++i)
+ data << fields[i].GetCppString();
+ }
+ else
+ data << (uint8)0; // is declined
+
+ session->SendPacket( &data );
+ delete result;
+}
+
+void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
+{
+ CHECK_PACKET_SIZE(recv_data,8);
+
+ uint64 guid;
+
+ recv_data >> guid;
+
+ Player *pChar = objmgr.GetPlayer(guid);
+
+ if (pChar)
+ SendNameQueryOpcode(pChar);
+ else
+ SendNameQueryOpcodeFromDB(guid);
+}
+
+void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
+{
+ WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
+ data << (uint32)time(NULL);
+ data << (uint32)0;
+ SendPacket( &data );
+}
+
+/// Only _static_ data send in this packet !!!
+void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
+{
+ CHECK_PACKET_SIZE(recv_data,4+8);
+
+ uint32 entry;
+ recv_data >> entry;
+
+ CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
+ if (ci)
+ {
+
+ std::string Name, SubName;
+ Name = ci->Name;
+ SubName = ci->SubName;
+
+ int loc_idx = GetSessionDbLocaleIndex();
+ if (loc_idx >= 0)
+ {
+ CreatureLocale const *cl = objmgr.GetCreatureLocale(entry);
+ if (cl)
+ {
+ if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty())
+ Name = cl->Name[loc_idx];
+ if (cl->SubName.size() > loc_idx && !cl->SubName[loc_idx].empty())
+ SubName = cl->SubName[loc_idx];
+ }
+ }
+ sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry);
+ // guess size
+ WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 100 );
+ data << (uint32)entry; // creature entry
+ data << Name;
+ data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty
+ data << SubName;
+ data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0
+ data << (uint32)ci->flag1; // flags wdbFeild7=wad flags1
+ data << (uint32)ci->type;
+ data << (uint32)ci->family; // family wdbFeild9
+ data << (uint32)ci->rank; // rank wdbFeild10
+ data << (uint32)0; // unknown wdbFeild11
+ data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12
+ data << (uint32)ci->DisplayID_A; // modelid_male1
+ data << (uint32)ci->DisplayID_H; // modelid_female1 ?
+ data << (uint32)ci->DisplayID_A2; // modelid_male2 ?
+ data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ?
+ data << (float)1.0f; // unk
+ data << (float)1.0f; // unk
+ data << (uint8)ci->RacialLeader;
+ SendPacket( &data );
+ sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
+ }
+ else
+ {
+ uint64 guid;
+ recv_data >> guid;
+
+ sLog.outDebug( "WORLD: CMSG_CREATURE_QUERY - (%u) NO CREATURE INFO! (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entry );
+ WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
+ data << uint32(entry | 0x80000000);
+ SendPacket( &data );
+ sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
+ }
+}
+
+/// Only _static_ data send in this packet !!!
+void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
+{
+ CHECK_PACKET_SIZE(recv_data,4+8);
+
+ uint32 entryID;
+ recv_data >> entryID;
+
+ const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID);
+ if(info)
+ {
+
+ std::string Name;
+ std::string CastBarCaption;
+
+ Name = info->name;
+ CastBarCaption = info->castBarCaption;
+
+ int loc_idx = GetSessionDbLocaleIndex();
+ if (loc_idx >= 0)
+ {
+ GameObjectLocale const *gl = objmgr.GetGameObjectLocale(entryID);
+ if (gl)
+ {
+ if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty())
+ Name = gl->Name[loc_idx];
+ if (gl->CastBarCaption.size() > loc_idx && !gl->CastBarCaption[loc_idx].empty())
+ CastBarCaption = gl->CastBarCaption[loc_idx];
+ }
+ }
+ sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID);
+ WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 150 );
+ data << entryID;
+ data << (uint32)info->type;
+ data << (uint32)info->displayId;
+ data << Name;
+ data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4
+ data << uint8(0); // 2.0.3, string
+ data << CastBarCaption; // 2.0.3, string. Text will appear in Cast Bar when using GO (ex: "Collecting")
+ data << uint8(0); // 2.0.3, probably string
+ data.append(info->raw.data,24);
+ SendPacket( &data );
+ sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " );
+ }
+ else
+ {
+
+ uint64 guid;
+ recv_data >> guid;
+
+ sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - (%u) Missing gameobject info for (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entryID );
+ WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
+ data << uint32(entryID | 0x80000000);
+ SendPacket( &data );
+ sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " );
+ }
+}
+
+void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
+{
+ sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY");
+
+ Corpse *corpse = GetPlayer()->GetCorpse();
+
+ uint8 found = 1;
+ if(!corpse)
+ found = 0;
+
+ WorldPacket data(MSG_CORPSE_QUERY, (1+found*(5*4)));
+ data << uint8(found);
+ if(found)
+ {
+ data << corpse->GetMapId();
+ data << corpse->GetPositionX();
+ data << corpse->GetPositionY();
+ data << corpse->GetPositionZ();
+ data << _player->GetMapId();
+ }
+ SendPacket(&data);
+}
+
+void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
+{
+ CHECK_PACKET_SIZE(recv_data,4+8);
+
+ uint32 textID;
+ uint64 guid;
+ GossipText *pGossip;
+ std::string GossipStr;
+
+ recv_data >> textID;
+ sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID);
+
+ recv_data >> guid;
+ GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid);
+
+ pGossip = objmgr.GetGossipText(textID);
+
+ WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size
+ data << textID;
+
+ if (!pGossip)
+ {
+ for(uint32 i = 0; i < 8; ++i)
+ {
+ data << float(0);
+ data << "Greetings $N";
+ data << "Greetings $N";
+ data << uint32(0);
+ data << uint32(0);
+ data << uint32(0);
+ data << uint32(0);
+ data << uint32(0);
+ data << uint32(0);
+ data << uint32(0);
+ }
+ }
+ else
+ {
+ std::string Text_0[8], Text_1[8];
+ for (int i=0;i<8;i++)
+ {
+ Text_0[i]=pGossip->Options[i].Text_0;
+ Text_1[i]=pGossip->Options[i].Text_1;
+ }
+
+ int loc_idx = GetSessionDbLocaleIndex();
+ if (loc_idx >= 0)
+ {
+ NpcTextLocale const *nl = objmgr.GetNpcTextLocale(textID);
+ if (nl)
+ {
+ for (int i=0;i<8;i++)
+ {
+ if (nl->Text_0[i].size() > loc_idx && !nl->Text_0[i][loc_idx].empty())
+ Text_0[i]=nl->Text_0[i][loc_idx];
+ if (nl->Text_1[i].size() > loc_idx && !nl->Text_1[i][loc_idx].empty())
+ Text_1[i]=nl->Text_1[i][loc_idx];
+ }
+ }
+ }
+
+ for (int i=0; i<8; i++)
+ {
+ data << pGossip->Options[i].Probability;
+
+ if ( Text_0[i].empty() )
+ data << Text_1[i];
+ else
+ data << Text_0[i];
+
+ if ( Text_1[i].empty() )
+ data << Text_0[i];
+ else
+ data << Text_1[i];
+
+ data << pGossip->Options[i].Language;
+
+ data << pGossip->Options[i].Emotes[0]._Delay;
+ data << pGossip->Options[i].Emotes[0]._Emote;
+
+ data << pGossip->Options[i].Emotes[1]._Delay;
+ data << pGossip->Options[i].Emotes[1]._Emote;
+
+ data << pGossip->Options[i].Emotes[2]._Delay;
+ data << pGossip->Options[i].Emotes[2]._Emote;
+ }
+ }
+
+ SendPacket( &data );
+
+ sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " );
+}
+
+void WorldSession::HandlePageQueryOpcode( WorldPacket & recv_data )
+{
+ CHECK_PACKET_SIZE(recv_data,4);
+
+ uint32 pageID;
+
+ recv_data >> pageID;
+ sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID);
+
+ while (pageID)
+ {
+ PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID );
+ // guess size
+ WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 );
+ data << pageID;
+
+ if (!pPage)
+ {
+ data << "Item page missing.";
+ data << uint32(0);
+ pageID = 0;
+ }
+ else
+ {
+ std::string Text = pPage->Text;
+
+ int loc_idx = GetSessionDbLocaleIndex();
+ if (loc_idx >= 0)
+ {
+ PageTextLocale const *pl = objmgr.GetPageTextLocale(pageID);
+ if (pl)
+ {
+ if (pl->Text.size() > loc_idx && !pl->Text[loc_idx].empty())
+ Text = pl->Text[loc_idx];
+ }
+ }
+
+ data << Text;
+ data << uint32(pPage->Next_Page);
+ pageID = pPage->Next_Page;
+ }
+ SendPacket( &data );
+
+ sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE " );
+ }
+}