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QueryHandler.cpp
Age
Commit message (
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Author
2010-06-05
Move core/realm files to new subdirectory
click
2010-05-01
Fix more warnings.
Spp
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code style (game + scripts only):
Spp
2010-04-07
Code Style: Remove trailing spaces
Spp
2010-03-20
Do not use hard coded index in SMSG_QUEST_POI_QUERY_RESPONSE. May be the reso...
Machiavelli
2010-03-06
* Fix typo in opcode name.
XTZGZoReX
2010-02-14
* Core switch to client 3.3.2 (11403)
Brian
2010-01-30
* Revert [7239]. Research/code was wrong - caused wrong corpse position.
XTZGZoReX
2010-01-30
*Fix second crash in the opcode handler.
QAston
2010-01-30
*Fix a crash in CORPSE_MAP_POSITION_RESPONSE handler.
QAston
2010-01-29
* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RES...
XTZGZoReX
2010-01-23
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(...
Anubisss
2010-01-16
Updated copyright for new year.
n0n4m3
2009-12-24
Temporary revert 6743 commit. I fix this patch across 1-2 days.
n0n4m3
2009-12-23
Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...
n0n4m3
2009-12-20
* Added support for using a lookup table for creature mana / health
Brian
2009-12-17
Update some code for 322a
n0n4m3
2009-11-26
* Added support for questItem5 and questItem6 in creature and gameobject
Brian
2009-10-29
Fix corpse query opcode, by TOM_RUS
Machiavelli
2009-10-17
*Massive cleanup redux.
maximius
2009-10-17
*Backed out changeset 3be01fb200a5
maximius
2009-10-17
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...
maximius
2009-09-21
Reapply patch about changing modelid_a/h(2) values to modelid1..4, display id...
Kudlaty
2009-08-19
[8382] Implement ByteArray functions for skip read of fields not needed f...
megamage
2009-08-19
[8378] Use exceptions instead of explicit size checking for each packet A...
megamage
2009-07-20
[8190] Update killing quest objectives base at creature_template KillCred...
megamage
2009-06-27
[8073] Use new database fields in offline player answer to CMSG_NAME_QUERY. A...
megamage
2009-06-16
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...
megamage
2009-06-15
*Some creature display id update. By VladimirMangos and GriffonHeart
megamage
2009-06-13
[7995] Check display id correctness for creature and gameobjects. Author: Vla...
megamage
2009-06-11
*Switch to support client version 3.1.3
megamage
2009-06-05
[7961] Use more fast code into HandleCorpseQueryOpcode. Author: VladimirMangos
megamage
2009-05-31
Mangos [7911]. Author: tomrus88
megamage
2009-04-29
[7730] Some optimizantion and code style. Author: zhenya
megamage
2009-04-17
*Merge.
megamage
2009-04-16
*Better names for var Modelid.
Anubisss
2009-03-28
[7560] Implement IconName for gameobject Author: NoFantasy
megamage
2009-03-21
Small code cleanup and partial merge with dev branch Author: tomrus88
megamage
2009-03-08
[7403] much more unneeded includes removed Author: balrok
megamage
2009-03-05
[7382] Add 2 unknown field to `creature_template` sent in SMSG_CREATURE_QUERY...
megamage
2009-02-18
*Merge.
megamage
2009-02-17
Newline added to bottom of all files.
KingPin
2009-02-16
[7285] More code cleanups in static data structures use. Author: zhenya
megamage
2009-02-04
* Updated copyright notice for new year (2009) part 2
Drahy
2009-02-04
* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...
Drahy
2008-12-29
*Update to Mangos 6982.
megamage
2008-12-24
Backed out changeset: ad4f100c0a9d
megamage
2008-12-24
*Update to Mangos 6938. (Only build for VC9)
megamage
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