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path: root/src/game/QueryHandler.cpp
AgeCommit message (Expand)Author
2010-06-05Move core/realm files to new subdirectoryclick
2010-05-01Fix more warnings.Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code style (game + scripts only):Spp
2010-04-07Code Style: Remove trailing spacesSpp
2010-03-20Do not use hard coded index in SMSG_QUEST_POI_QUERY_RESPONSE. May be the reso...Machiavelli
2010-03-06* Fix typo in opcode name.XTZGZoReX
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-01-30* Revert [7239]. Research/code was wrong - caused wrong corpse position.XTZGZoReX
2010-01-30*Fix second crash in the opcode handler.QAston
2010-01-30*Fix a crash in CORPSE_MAP_POSITION_RESPONSE handler.QAston
2010-01-29* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RES...XTZGZoReX
2010-01-23Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(...Anubisss
2010-01-16Updated copyright for new year.n0n4m3
2009-12-24Temporary revert 6743 commit. I fix this patch across 1-2 days.n0n4m3
2009-12-23Replaced time(NULL) on sGameTime.GetGameTime() this is used for better perfor...n0n4m3
2009-12-20* Added support for using a lookup table for creature mana / healthBrian
2009-12-17Update some code for 322an0n4m3
2009-11-26* Added support for questItem5 and questItem6 in creature and gameobjectBrian
2009-10-29Fix corpse query opcode, by TOM_RUSMachiavelli
2009-10-17*Massive cleanup redux.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-21Reapply patch about changing modelid_a/h(2) values to modelid1..4, display id...Kudlaty
2009-08-19 [8382] Implement ByteArray functions for skip read of fields not needed f...megamage
2009-08-19 [8378] Use exceptions instead of explicit size checking for each packet A...megamage
2009-07-20 [8190] Update killing quest objectives base at creature_template KillCred...megamage
2009-06-27[8073] Use new database fields in offline player answer to CMSG_NAME_QUERY. A...megamage
2009-06-16[8026] Obtain object's map directly by calling appropriate WorldObject::GetMa...megamage
2009-06-15*Some creature display id update. By VladimirMangos and GriffonHeartmegamage
2009-06-13[7995] Check display id correctness for creature and gameobjects. Author: Vla...megamage
2009-06-11*Switch to support client version 3.1.3megamage
2009-06-05[7961] Use more fast code into HandleCorpseQueryOpcode. Author: VladimirMangosmegamage
2009-05-31Mangos [7911]. Author: tomrus88megamage
2009-04-29[7730] Some optimizantion and code style. Author: zhenyamegamage
2009-04-17*Merge.megamage
2009-04-16*Better names for var Modelid.Anubisss
2009-03-28 [7560] Implement IconName for gameobject Author: NoFantasymegamage
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
2009-03-05[7382] Add 2 unknown field to `creature_template` sent in SMSG_CREATURE_QUERY...megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-16[7285] More code cleanups in static data structures use. Author: zhenyamegamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2008-12-29*Update to Mangos 6982.megamage
2008-12-24Backed out changeset: ad4f100c0a9dmegamage
2008-12-24*Update to Mangos 6938. (Only build for VC9)megamage