diff options
author | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
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committer | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
commit | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch) | |
tree | 24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/QueryHandler.cpp | |
parent | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff) |
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r-- | src/game/QueryHandler.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp index b70a85c58e2..63233e8f678 100644 --- a/src/game/QueryHandler.cpp +++ b/src/game/QueryHandler.cpp @@ -129,8 +129,6 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 8); - uint64 guid; recv_data >> guid; @@ -154,8 +152,6 @@ void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ ) /// Only _static_ data send in this packet !!! void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,4+8); - uint32 entry; recv_data >> entry; @@ -223,8 +219,6 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) /// Only _static_ data send in this packet !!! void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data,4+8); - uint32 entryID; recv_data >> entryID; @@ -335,8 +329,6 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/) void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 4 + 8); - uint32 textID; uint64 guid; @@ -423,8 +415,6 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data ) void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 4); - uint32 pageID; recv_data >> pageID; |