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authormegamage <none@none>2009-08-19 16:26:22 -0500
committermegamage <none@none>2009-08-19 16:26:22 -0500
commite954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch)
tree24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/QueryHandler.cpp
parentd9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff)
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd could crash due to the asserts in ByteBuffer.h. That was exploitable by malicious players. Furthermore, there were duplicate checks: Additionally to CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye on not exceeding the packet boundaries - just to crash the server for sure in such a case. To prevent memory leaks or other undesirable states, please read in every handler all variables _before_ doing any concrete handling. --HG-- branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r--src/game/QueryHandler.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
index b70a85c58e2..63233e8f678 100644
--- a/src/game/QueryHandler.cpp
+++ b/src/game/QueryHandler.cpp
@@ -129,8 +129,6 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
uint64 guid;
recv_data >> guid;
@@ -154,8 +152,6 @@ void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
/// Only _static_ data send in this packet !!!
void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
uint32 entry;
recv_data >> entry;
@@ -223,8 +219,6 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
/// Only _static_ data send in this packet !!!
void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8);
-
uint32 entryID;
recv_data >> entryID;
@@ -335,8 +329,6 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4 + 8);
-
uint32 textID;
uint64 guid;
@@ -423,8 +415,6 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
uint32 pageID;
recv_data >> pageID;