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authormegamage <none@none>2008-12-24 11:18:01 -0600
committermegamage <none@none>2008-12-24 11:18:01 -0600
commit184b82abccfff95b18bed81ded1b5a7e98d2dbd3 (patch)
tree4329c771076612bc55e52febfb5f323a2f21007e /src/game/QueryHandler.cpp
parent3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (diff)
Backed out changeset: ad4f100c0a9d
--HG-- branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r--src/game/QueryHandler.cpp45
1 files changed, 11 insertions, 34 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
index 5b5679a81d7..9f9eecc2234 100644
--- a/src/game/QueryHandler.cpp
+++ b/src/game/QueryHandler.cpp
@@ -33,7 +33,6 @@
#include "NPCHandler.h"
#include "ObjectAccessor.h"
#include "Pet.h"
-#include "MapManager.h"
void WorldSession::SendNameQueryOpcode(Player *p)
{
@@ -186,6 +185,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
data << (uint32)ci->type;
data << (uint32)ci->family; // family wdbFeild9
data << (uint32)ci->rank; // rank wdbFeild10
+ data << (uint32)0; // unknown wdbFeild11
data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12
data << (uint32)ci->Modelid1; // Modelid1
data << (uint32)ci->Modelid2; // Modelid2
@@ -276,43 +276,20 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
Corpse *corpse = GetPlayer()->GetCorpse();
+ uint8 found = 1;
if(!corpse)
- {
- WorldPacket data(MSG_CORPSE_QUERY, 1);
- data << uint8(0); // corpse not found
- SendPacket(&data);
- return;
- }
+ found = 0;
- int32 mapid = corpse->GetMapId();
- float x = corpse->GetPositionX();
- float y = corpse->GetPositionY();
- float z = corpse->GetPositionZ();
- int32 corpsemapid = _player->GetMapId();
-
- if(Map *map = corpse->GetMap())
+ WorldPacket data(MSG_CORPSE_QUERY, (1+found*(5*4)));
+ data << uint8(found);
+ if(found)
{
- if(map->IsDungeon())
- {
- if(!map->GetEntrancePos(mapid, x, y))
- return;
-
- Map *entrance_map = MapManager::Instance().GetMap(mapid, _player);
- if(!entrance_map)
- return;
-
- z = entrance_map->GetHeight(x, y, MAX_HEIGHT);
- corpsemapid = corpse->GetMapId();
- }
+ data << corpse->GetMapId();
+ data << corpse->GetPositionX();
+ data << corpse->GetPositionY();
+ data << corpse->GetPositionZ();
+ data << _player->GetMapId();
}
-
- WorldPacket data(MSG_CORPSE_QUERY, 1+(5*4));
- data << uint8(1); // corpse found
- data << int32(mapid);
- data << float(x);
- data << float(y);
- data << float(z);
- data << int32(corpsemapid);
SendPacket(&data);
}