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author | megamage <none@none> | 2009-03-06 19:39:42 -0600 |
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committer | megamage <none@none> | 2009-03-06 19:39:42 -0600 |
commit | 4f6c96b98c5d5a065f902aa6106c928bf0b2a668 (patch) | |
tree | e790dd5071091cbaeffb9d919eba777b519cf25f /src/game/QueryHandler.cpp | |
parent | 417c7c83196aba0c4afdefd75c3edaba91337a88 (diff) |
[7394] Check loot_template.maxcount for max allowed value (255) and make better report for this case. Author: VladimirMangos
Also optimize strcture LootStoreItem that let use 4 byte for loot template element in memory instead 5 bytes.
But limit group id to 127 max value. Check this at loading.
--HG--
branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
0 files changed, 0 insertions, 0 deletions