diff options
author | KingPin <none@none> | 2008-11-05 09:22:56 -0600 |
---|---|---|
committer | KingPin <none@none> | 2008-11-05 09:22:56 -0600 |
commit | 62ed044d08425bd09053bda18d56113bd9f9a2ce (patch) | |
tree | 28ed72b77f24d88b47df4f1b3ec3f20582b2c18f /src/game/QueryHandler.cpp | |
parent | a1981ecc77c3da12cdec29c30a1a79a1011333f0 (diff) |
[svn] *** Source Mangos ***
*Load npc_options at server startup, use cached data at creature gossip menu init.
* Also new .reload table command added
*Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded
* Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
* Fixed crash at .pinfo command use from console.
* Fixed windows ad.exe build
*Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
** Small code changes to make things compliant with above changes.
** Another rev with big changes so test away.
--HG--
branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r-- | src/game/QueryHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp index fe38ac2bdc7..efd27281e29 100644 --- a/src/game/QueryHandler.cpp +++ b/src/game/QueryHandler.cpp @@ -181,7 +181,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty data << SubName; data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0 - data << (uint32)ci->flag1; // flags wdbFeild7=wad flags1 + data << (uint32)ci->type_flags; // flags wdbFeild7=wad flags1 data << (uint32)ci->type; data << (uint32)ci->family; // family wdbFeild9 data << (uint32)ci->rank; // rank wdbFeild10 |