diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
---|---|---|
committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/QueryHandler.cpp |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r-- | src/game/QueryHandler.cpp | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp new file mode 100644 index 00000000000..e04c4a909e4 --- /dev/null +++ b/src/game/QueryHandler.cpp @@ -0,0 +1,430 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Language.h" +#include "Database/DatabaseEnv.h" +#include "Database/DatabaseImpl.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "Opcodes.h" +#include "Log.h" +#include "World.h" +#include "ObjectMgr.h" +#include "Player.h" +#include "UpdateMask.h" +#include "NPCHandler.h" +#include "ObjectAccessor.h" +#include "Pet.h" + +void WorldSession::SendNameQueryOpcode(Player *p) +{ + if(!p) + return; + + // guess size + WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) ); + data << p->GetGUID(); + data << p->GetName(); + data << uint8(0); // realm name for cross realm BG usage + data << uint32(p->getRace()); + data << uint32(p->getGender()); + data << uint32(p->getClass()); + if(DeclinedName const* names = p->GetDeclinedNames()) + { + data << uint8(1); // is declined + for(int i = 0; i < MAX_DECLINED_NAME_CASES; ++i) + data << names->name[i]; + } + else + data << uint8(0); // is not declined + + SendPacket(&data); +} + +void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid) +{ + CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(), + !sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) ? + // ------- Query Without Declined Names -------- + // 0 1 2 + "SELECT guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1) " + "FROM characters WHERE guid = '%u'" + : + // --------- Query With Declined Names --------- + // 0 1 2 + "SELECT characters.guid, name, SUBSTRING(data, LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))+2, LENGTH(SUBSTRING_INDEX(data, ' ', '%u')) - LENGTH(SUBSTRING_INDEX(data, ' ', '%u'))-1), " + // 3 4 5 6 7 + "genitive, dative, accusative, instrumental, prepositional " + "FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'", + UNIT_FIELD_BYTES_0, UNIT_FIELD_BYTES_0+1, UNIT_FIELD_BYTES_0, GUID_LOPART(guid)); +} + +void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId) +{ + if(!result) + return; + + WorldSession * session = sWorld.FindSession(accountId); + if(!session) + { + delete result; + return; + } + + Field *fields = result->Fetch(); + uint32 guid = fields[0].GetUInt32(); + std::string name = fields[1].GetCppString(); + uint32 field = 0; + if(name == "") + name = session->GetMangosString(LANG_NON_EXIST_CHARACTER); + else + field = fields[2].GetUInt32(); + + // guess size + WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) ); + data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER); + data << name; + data << (uint8)0; + data << (uint32)(field & 0xFF); + data << (uint32)((field >> 16) & 0xFF); + data << (uint32)((field >> 8) & 0xFF); + + // if the first declined name field (3) is empty, the rest must be too + if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[3].GetCppString() != "") + { + data << (uint8)1; // is declined + for(int i = 3; i < MAX_DECLINED_NAME_CASES+3; ++i) + data << fields[i].GetCppString(); + } + else + data << (uint8)0; // is declined + + session->SendPacket( &data ); + delete result; +} + +void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data ) +{ + CHECK_PACKET_SIZE(recv_data,8); + + uint64 guid; + + recv_data >> guid; + + Player *pChar = objmgr.GetPlayer(guid); + + if (pChar) + SendNameQueryOpcode(pChar); + else + SendNameQueryOpcodeFromDB(guid); +} + +void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ ) +{ + WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 ); + data << (uint32)time(NULL); + data << (uint32)0; + SendPacket( &data ); +} + +/// Only _static_ data send in this packet !!! +void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) +{ + CHECK_PACKET_SIZE(recv_data,4+8); + + uint32 entry; + recv_data >> entry; + + CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry); + if (ci) + { + + std::string Name, SubName; + Name = ci->Name; + SubName = ci->SubName; + + int loc_idx = GetSessionDbLocaleIndex(); + if (loc_idx >= 0) + { + CreatureLocale const *cl = objmgr.GetCreatureLocale(entry); + if (cl) + { + if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) + Name = cl->Name[loc_idx]; + if (cl->SubName.size() > loc_idx && !cl->SubName[loc_idx].empty()) + SubName = cl->SubName[loc_idx]; + } + } + sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry); + // guess size + WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 100 ); + data << (uint32)entry; // creature entry + data << Name; + data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty + data << SubName; + data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0 + data << (uint32)ci->flag1; // flags wdbFeild7=wad flags1 + data << (uint32)ci->type; + data << (uint32)ci->family; // family wdbFeild9 + data << (uint32)ci->rank; // rank wdbFeild10 + data << (uint32)0; // unknown wdbFeild11 + data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12 + data << (uint32)ci->DisplayID_A; // modelid_male1 + data << (uint32)ci->DisplayID_H; // modelid_female1 ? + data << (uint32)ci->DisplayID_A2; // modelid_male2 ? + data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ? + data << (float)1.0f; // unk + data << (float)1.0f; // unk + data << (uint8)ci->RacialLeader; + SendPacket( &data ); + sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " ); + } + else + { + uint64 guid; + recv_data >> guid; + + sLog.outDebug( "WORLD: CMSG_CREATURE_QUERY - (%u) NO CREATURE INFO! (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entry ); + WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 ); + data << uint32(entry | 0x80000000); + SendPacket( &data ); + sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " ); + } +} + +/// Only _static_ data send in this packet !!! +void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data ) +{ + CHECK_PACKET_SIZE(recv_data,4+8); + + uint32 entryID; + recv_data >> entryID; + + const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID); + if(info) + { + + std::string Name; + std::string CastBarCaption; + + Name = info->name; + CastBarCaption = info->castBarCaption; + + int loc_idx = GetSessionDbLocaleIndex(); + if (loc_idx >= 0) + { + GameObjectLocale const *gl = objmgr.GetGameObjectLocale(entryID); + if (gl) + { + if (gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty()) + Name = gl->Name[loc_idx]; + if (gl->CastBarCaption.size() > loc_idx && !gl->CastBarCaption[loc_idx].empty()) + CastBarCaption = gl->CastBarCaption[loc_idx]; + } + } + sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID); + WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 150 ); + data << entryID; + data << (uint32)info->type; + data << (uint32)info->displayId; + data << Name; + data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4 + data << uint8(0); // 2.0.3, string + data << CastBarCaption; // 2.0.3, string. Text will appear in Cast Bar when using GO (ex: "Collecting") + data << uint8(0); // 2.0.3, probably string + data.append(info->raw.data,24); + SendPacket( &data ); + sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " ); + } + else + { + + uint64 guid; + recv_data >> guid; + + sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - (%u) Missing gameobject info for (GUID: %u, ENTRY: %u)", uint32(GUID_LOPART(guid)), guid, entryID ); + WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 ); + data << uint32(entryID | 0x80000000); + SendPacket( &data ); + sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " ); + } +} + +void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/) +{ + sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY"); + + Corpse *corpse = GetPlayer()->GetCorpse(); + + uint8 found = 1; + if(!corpse) + found = 0; + + WorldPacket data(MSG_CORPSE_QUERY, (1+found*(5*4))); + data << uint8(found); + if(found) + { + data << corpse->GetMapId(); + data << corpse->GetPositionX(); + data << corpse->GetPositionY(); + data << corpse->GetPositionZ(); + data << _player->GetMapId(); + } + SendPacket(&data); +} + +void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data ) +{ + CHECK_PACKET_SIZE(recv_data,4+8); + + uint32 textID; + uint64 guid; + GossipText *pGossip; + std::string GossipStr; + + recv_data >> textID; + sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); + + recv_data >> guid; + GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid); + + pGossip = objmgr.GetGossipText(textID); + + WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size + data << textID; + + if (!pGossip) + { + for(uint32 i = 0; i < 8; ++i) + { + data << float(0); + data << "Greetings $N"; + data << "Greetings $N"; + data << uint32(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); + } + } + else + { + std::string Text_0[8], Text_1[8]; + for (int i=0;i<8;i++) + { + Text_0[i]=pGossip->Options[i].Text_0; + Text_1[i]=pGossip->Options[i].Text_1; + } + + int loc_idx = GetSessionDbLocaleIndex(); + if (loc_idx >= 0) + { + NpcTextLocale const *nl = objmgr.GetNpcTextLocale(textID); + if (nl) + { + for (int i=0;i<8;i++) + { + if (nl->Text_0[i].size() > loc_idx && !nl->Text_0[i][loc_idx].empty()) + Text_0[i]=nl->Text_0[i][loc_idx]; + if (nl->Text_1[i].size() > loc_idx && !nl->Text_1[i][loc_idx].empty()) + Text_1[i]=nl->Text_1[i][loc_idx]; + } + } + } + + for (int i=0; i<8; i++) + { + data << pGossip->Options[i].Probability; + + if ( Text_0[i].empty() ) + data << Text_1[i]; + else + data << Text_0[i]; + + if ( Text_1[i].empty() ) + data << Text_0[i]; + else + data << Text_1[i]; + + data << pGossip->Options[i].Language; + + data << pGossip->Options[i].Emotes[0]._Delay; + data << pGossip->Options[i].Emotes[0]._Emote; + + data << pGossip->Options[i].Emotes[1]._Delay; + data << pGossip->Options[i].Emotes[1]._Emote; + + data << pGossip->Options[i].Emotes[2]._Delay; + data << pGossip->Options[i].Emotes[2]._Emote; + } + } + + SendPacket( &data ); + + sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE " ); +} + +void WorldSession::HandlePageQueryOpcode( WorldPacket & recv_data ) +{ + CHECK_PACKET_SIZE(recv_data,4); + + uint32 pageID; + + recv_data >> pageID; + sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID); + + while (pageID) + { + PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID ); + // guess size + WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 ); + data << pageID; + + if (!pPage) + { + data << "Item page missing."; + data << uint32(0); + pageID = 0; + } + else + { + std::string Text = pPage->Text; + + int loc_idx = GetSessionDbLocaleIndex(); + if (loc_idx >= 0) + { + PageTextLocale const *pl = objmgr.GetPageTextLocale(pageID); + if (pl) + { + if (pl->Text.size() > loc_idx && !pl->Text[loc_idx].empty()) + Text = pl->Text[loc_idx]; + } + } + + data << Text; + data << uint32(pPage->Next_Page); + pageID = pPage->Next_Page; + } + SendPacket( &data ); + + sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE " ); + } +} |