diff options
author | Kudlaty <none@none> | 2009-09-21 07:52:16 +0200 |
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committer | Kudlaty <none@none> | 2009-09-21 07:52:16 +0200 |
commit | b4cd005f036316ebf828b301970b5795110d78af (patch) | |
tree | 67a67fa337389ea8afef7cfbf011034dbfa70cb1 /src/game/QueryHandler.cpp | |
parent | 45e2f9c002f58e7dc01207ab88f6ffa052860611 (diff) |
Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no longer incorrectly chosen based on player faction.
--HG--
branch : trunk
Diffstat (limited to 'src/game/QueryHandler.cpp')
-rw-r--r-- | src/game/QueryHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp index 860427e787e..ebd5e773c12 100644 --- a/src/game/QueryHandler.cpp +++ b/src/game/QueryHandler.cpp @@ -190,10 +190,10 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data ) data << uint32(ci->rank); // Creature Rank (elite, boss, etc) data << uint32(ci->KillCredit[0]); // new in 3.1, kill credit data << uint32(ci->KillCredit[1]); // new in 3.1, kill credit - data << uint32(ci->DisplayID_A[0]); // modelid_male1 - data << uint32(ci->DisplayID_H[0]); // modelid_female1 ? - data << uint32(ci->DisplayID_A[1]); // modelid_male2 ? - data << uint32(ci->DisplayID_H[1]); // modelid_femmale2 ? + data << uint32(ci->Modelid1); // Modelid1 + data << uint32(ci->Modelid2); // Modelid2 + data << uint32(ci->Modelid3); // Modelid3 + data << uint32(ci->Modelid4); // Modelid4 data << float(ci->unk16); // unk data << float(ci->unk17); // unk data << uint8(ci->RacialLeader); |