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authorclick <none@none>2010-04-17 17:59:19 +0200
committerclick <none@none>2010-04-17 17:59:19 +0200
commitcc2db574f119547060cb7c3482fb29ec408d28a8 (patch)
treed402b11d4b318efa83ef43e2aa6f0d3ecdef147c /src/game/QuestDef.cpp
parent6e0fa4b39e7f0bc5dcdaa503db25d5b154224a04 (diff)
Whack questgivers in the head with a bat to make them properly show ! or ? properly depending on the questtype they hand out
Patch by Liberate --HG-- branch : trunk
Diffstat (limited to 'src/game/QuestDef.cpp')
-rw-r--r--src/game/QuestDef.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/QuestDef.cpp b/src/game/QuestDef.cpp
index 525ed05dd25..e41dbfed425 100644
--- a/src/game/QuestDef.cpp
+++ b/src/game/QuestDef.cpp
@@ -44,7 +44,7 @@ Quest::Quest(Field * questRecord)
RequiredMaxRepValue = questRecord[17].GetInt32();
SuggestedPlayers = questRecord[18].GetUInt32();
LimitTime = questRecord[19].GetUInt32();
- QuestFlags = questRecord[20].GetUInt16();
+ QuestFlags = questRecord[20].GetUInt32();
uint32 SpecialFlags = questRecord[21].GetUInt16();
CharTitleId = questRecord[22].GetUInt32();
PlayersSlain = questRecord[23].GetUInt32();