aboutsummaryrefslogtreecommitdiff
path: root/src/game/QuestDef.h
diff options
context:
space:
mode:
authorNeo2003 <none@none>2008-10-06 04:48:59 -0500
committerNeo2003 <none@none>2008-10-06 04:48:59 -0500
commit1fc5c0d6d7200048009f99c2cb4d3fd12858ed2f (patch)
tree58895d02973f2387143bc3d1c1e5ecf8a28984fc /src/game/QuestDef.h
parent010ed993e1a00246dd15df97a3ba6893410d2d3f (diff)
[svn] * Little fix in RandomMovementGenerator
* Updated to 6731 and 680 --HG-- branch : trunk rename : 6721-676 => 6731-680
Diffstat (limited to 'src/game/QuestDef.h')
-rw-r--r--src/game/QuestDef.h662
1 files changed, 332 insertions, 330 deletions
diff --git a/src/game/QuestDef.h b/src/game/QuestDef.h
index ddd24bf57f0..fda013337f0 100644
--- a/src/game/QuestDef.h
+++ b/src/game/QuestDef.h
@@ -1,330 +1,332 @@
-/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef MANGOSSERVER_QUEST_H
-#define MANGOSSERVER_QUEST_H
-
-#include "Platform/Define.h"
-#include "Database/DatabaseEnv.h"
-
-#include <string>
-#include <vector>
-
-class Player;
-
-class ObjectMgr;
-
-#define MAX_QUEST_LOG_SIZE 25
-
-#define QUEST_OBJECTIVES_COUNT 4
-#define QUEST_SOURCE_ITEM_IDS_COUNT 4
-#define QUEST_REWARD_CHOICES_COUNT 6
-#define QUEST_REWARDS_COUNT 4
-#define QUEST_DEPLINK_COUNT 10
-#define QUEST_REPUTATIONS_COUNT 5
-#define QUEST_EMOTE_COUNT 4
-
-enum QuestFailedReasons
-{
- INVALIDREASON_DONT_HAVE_REQ = 0,
- INVALIDREASON_QUEST_FAILED_LOW_LEVEL = 1, //You are not high enough level for that quest.
- INVALIDREASON_QUEST_FAILED_WRONG_RACE = 6, //That quest is not available to your race.
- INVALIDREASON_QUEST_ALREADY_DONE = 7, //You have completed that quest.
- INVALIDREASON_QUEST_ONLY_ONE_TIMED = 12, //You can only be on one timed quest at a time.
- INVALIDREASON_QUEST_ALREADY_ON = 13, //You are already on that quest
- INVALIDREASON_QUEST_FAILED_EXPANSION = 16, //This quest requires an expansion enabled account.
- INVALIDREASON_QUEST_ALREADY_ON2 = 18, //You are already on that quest
- INVALIDREASON_QUEST_FAILED_MISSING_ITEMS = 21, //You don't have the required items with you. Check storage.
- INVALIDREASON_QUEST_FAILED_NOT_ENOUGH_MONEY = 23, //You don't have enough money for that quest.
- INVALIDREASON_DAILY_QUESTS_REMAINING = 26, //You have already completed 10 daily quests today
- INVALIDREASON_QUEST_FAILED_CAIS = 27, //You cannot complete quests once you have reached tired time
-};
-
-enum QuestShareMessages
-{
- QUEST_PARTY_MSG_SHARING_QUEST = 0,
- QUEST_PARTY_MSG_CANT_TAKE_QUEST = 1,
- QUEST_PARTY_MSG_ACCEPT_QUEST = 2,
- QUEST_PARTY_MSG_REFUSE_QUEST = 3,
- QUEST_PARTY_MSG_TOO_FAR = 4,
- QUEST_PARTY_MSG_BUSY = 5,
- QUEST_PARTY_MSG_LOG_FULL = 6,
- QUEST_PARTY_MSG_HAVE_QUEST = 7,
- QUEST_PARTY_MSG_FINISH_QUEST = 8,
-};
-
-enum __QuestTradeSkill
-{
- QUEST_TRSKILL_NONE = 0,
- QUEST_TRSKILL_ALCHEMY = 1,
- QUEST_TRSKILL_BLACKSMITHING = 2,
- QUEST_TRSKILL_COOKING = 3,
- QUEST_TRSKILL_ENCHANTING = 4,
- QUEST_TRSKILL_ENGINEERING = 5,
- QUEST_TRSKILL_FIRSTAID = 6,
- QUEST_TRSKILL_HERBALISM = 7,
- QUEST_TRSKILL_LEATHERWORKING = 8,
- QUEST_TRSKILL_POISONS = 9,
- QUEST_TRSKILL_TAILORING = 10,
- QUEST_TRSKILL_MINING = 11,
- QUEST_TRSKILL_FISHING = 12,
- QUEST_TRSKILL_SKINNING = 13,
- QUEST_TRSKILL_JEWELCRAFTING = 14,
-};
-
-enum QuestStatus
-{
- QUEST_STATUS_NONE = 0,
- QUEST_STATUS_COMPLETE = 1,
- QUEST_STATUS_UNAVAILABLE = 2,
- QUEST_STATUS_INCOMPLETE = 3,
- QUEST_STATUS_AVAILABLE = 4,
- MAX_QUEST_STATUS
-};
-
-enum __QuestGiverStatus
-{
- DIALOG_STATUS_NONE = 0,
- DIALOG_STATUS_UNAVAILABLE = 1,
- DIALOG_STATUS_CHAT = 2,
- DIALOG_STATUS_INCOMPLETE = 3,
- DIALOG_STATUS_REWARD_REP = 4,
- DIALOG_STATUS_AVAILABLE_REP = 5,
- DIALOG_STATUS_AVAILABLE = 6,
- DIALOG_STATUS_REWARD2 = 7, // not yellow dot on minimap
- DIALOG_STATUS_REWARD = 8 // yellow dot on minimap
-};
-
-enum __QuestFlags
-{
- // Flags used at server and sended to client
- QUEST_FLAGS_STAY_ALIVE = 1, // Not used currently
- QUEST_FLAGS_EVENT = 2, // Not used currently
- QUEST_FLAGS_EXPLORATION = 4, // Not used currently
- QUEST_FLAGS_SHARABLE = 8, // Can be shared: Player::CanShareQuest()
- //QUEST_FLAGS_NONE2 = 16, // Not used currently
- QUEST_FLAGS_EPIC = 32, // Not used currently: Unsure of content
- QUEST_FLAGS_RAID = 64, // Not used currently
- QUEST_FLAGS_TBC = 128, // Not used currently: Available if TBC expension enabled only
- QUEST_FLAGS_UNK2 = 256, // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
- QUEST_FLAGS_HIDDEN_REWARDS = 512, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
- QUEST_FLAGS_AUTO_REWARDED = 1024, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
- QUEST_FLAGS_TBC_RACES = 2048, // Not used currently: Bloodelf/draenei starting zone quests
- QUEST_FLAGS_DAILY = 4096, // Used to know quest is Daily one
-
- // Mangos flags for set SpecialFlags in DB if required but used only at server
- QUEST_MANGOS_FLAGS_REPEATABLE = 0x010000, // Set by 1 in SpecialFlags from DB
- QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT = 0x020000, // Set by 2 in SpecialFlags from DB (if reequired area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
- QUEST_MANGOS_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_MANGOS_FLAGS_REPEATABLE | QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT,
-
- // Mangos flags for internal use only
- QUEST_MANGOS_FLAGS_DELIVER = 0x040000, // Internal flag computed only
- QUEST_MANGOS_FLAGS_SPEAKTO = 0x080000, // Internal flag computed only
- QUEST_MANGOS_FLAGS_KILL_OR_CAST = 0x100000, // Internal flag computed only
- QUEST_MANGOS_FLAGS_TIMED = 0x200000, // Internal flag computed only
-};
-
-struct QuestLocale
-{
- QuestLocale() { ObjectiveText.resize(QUEST_OBJECTIVES_COUNT); }
-
- std::vector<std::string> Title;
- std::vector<std::string> Details;
- std::vector<std::string> Objectives;
- std::vector<std::string> OfferRewardText;
- std::vector<std::string> RequestItemsText;
- std::vector<std::string> EndText;
- std::vector< std::vector<std::string> > ObjectiveText;
-};
-
-// This Quest class provides a convenient way to access a few pretotaled (cached) quest details,
-// all base quest information, and any utility functions such as generating the amount of
-// xp to give
-class Quest
-{
- friend class ObjectMgr;
- public:
- Quest(Field * questRecord);
- uint32 XPValue( Player *pPlayer ) const;
-
- bool HasFlag( uint32 flag ) const { return ( QuestFlags & flag ) != 0; }
- void SetFlag( uint32 flag ) { QuestFlags |= flag; }
-
- // table data accessors:
- uint32 GetQuestId() const { return QuestId; }
- int32 GetZoneOrSort() const { return ZoneOrSort; }
- int32 GetSkillOrClass() const { return SkillOrClass; }
- uint32 GetMinLevel() const { return MinLevel; }
- uint32 GetQuestLevel() const { return QuestLevel; }
- uint32 GetType() const { return Type; }
- uint32 GetRequiredRaces() const { return RequiredRaces; }
- uint32 GetRequiredSkillValue() const { return RequiredSkillValue; }
- uint32 GetRepObjectiveFaction() const { return RepObjectiveFaction; }
- int32 GetRepObjectiveValue() const { return RepObjectiveValue; }
- uint32 GetRequiredMinRepFaction() const { return RequiredMinRepFaction; }
- int32 GetRequiredMinRepValue() const { return RequiredMinRepValue; }
- uint32 GetRequiredMaxRepFaction() const { return RequiredMaxRepFaction; }
- int32 GetRequiredMaxRepValue() const { return RequiredMaxRepValue; }
- uint32 GetSuggestedPlayers() const { return SuggestedPlayers; }
- uint32 GetLimitTime() const { return LimitTime; }
- int32 GetPrevQuestId() const { return PrevQuestId; }
- int32 GetNextQuestId() const { return NextQuestId; }
- int32 GetExclusiveGroup() const { return ExclusiveGroup; }
- uint32 GetNextQuestInChain() const { return NextQuestInChain; }
- uint32 GetCharTitleId() const { return CharTitleId; }
- uint32 GetSrcItemId() const { return SrcItemId; }
- uint32 GetSrcItemCount() const { return SrcItemCount; }
- uint32 GetSrcSpell() const { return SrcSpell; }
- std::string GetTitle() const { return Title; }
- std::string GetDetails() const { return Details; }
- std::string GetObjectives() const { return Objectives; }
- std::string GetOfferRewardText() const { return OfferRewardText; }
- std::string GetRequestItemsText() const { return RequestItemsText; }
- std::string GetEndText() const { return EndText; }
- int32 GetRewOrReqMoney() const;
- uint32 GetRewMoneyMaxLevel() const { return RewMoneyMaxLevel; }
- // use in XP calculation at client
- uint32 GetRewSpell() const { return RewSpell; }
- uint32 GetRewSpellCast() const { return RewSpellCast; }
- uint32 GetRewMailTemplateId() const { return RewMailTemplateId; }
- uint32 GetRewMailDelaySecs() const { return RewMailDelaySecs; }
- uint32 GetPointMapId() const { return PointMapId; }
- float GetPointX() const { return PointX; }
- float GetPointY() const { return PointY; }
- uint32 GetPointOpt() const { return PointOpt; }
- uint32 GetIncompleteEmote() const { return IncompleteEmote; }
- uint32 GetCompleteEmote() const { return CompleteEmote; }
- uint32 GetQuestStartScript() const { return QuestStartScript; }
- uint32 GetQuestCompleteScript() const { return QuestCompleteScript; }
- bool IsRepeatable() const { return QuestFlags & QUEST_MANGOS_FLAGS_REPEATABLE; }
- bool IsAutoComplete() const { return Objectives.empty(); }
- uint32 GetFlags() const { return QuestFlags; }
- bool IsDaily() const { return QuestFlags & QUEST_FLAGS_DAILY; }
-
- // multiple values
- std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
- uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
- uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
- uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
- uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
- uint32 ReqSourceRef[QUEST_SOURCE_ITEM_IDS_COUNT];
- int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
- uint32 ReqCreatureOrGOCount[QUEST_OBJECTIVES_COUNT];
- uint32 ReqSpell[QUEST_OBJECTIVES_COUNT];
- uint32 RewChoiceItemId[QUEST_REWARD_CHOICES_COUNT];
- uint32 RewChoiceItemCount[QUEST_REWARD_CHOICES_COUNT];
- uint32 RewItemId[QUEST_REWARDS_COUNT];
- uint32 RewItemCount[QUEST_REWARDS_COUNT];
- uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
- int32 RewRepValue[QUEST_REPUTATIONS_COUNT];
- uint32 DetailsEmote[QUEST_EMOTE_COUNT];
- uint32 OfferRewardEmote[QUEST_EMOTE_COUNT];
-
- uint32 GetReqItemsCount() const { return m_reqitemscount; }
- uint32 GetReqCreatureOrGOcount() const { return m_reqCreatureOrGOcount; }
- uint32 GetRewChoiceItemsCount() const { return m_rewchoiceitemscount; }
- uint32 GetRewItemsCount() const { return m_rewitemscount; }
-
- typedef std::vector<int32> PrevQuests;
- PrevQuests prevQuests;
- typedef std::vector<uint32> PrevChainQuests;
- PrevChainQuests prevChainQuests;
-
- // cached data
- private:
- uint32 m_reqitemscount;
- uint32 m_reqCreatureOrGOcount;
- uint32 m_rewchoiceitemscount;
- uint32 m_rewitemscount;
-
- // table data
- protected:
- uint32 QuestId;
- int32 ZoneOrSort;
- int32 SkillOrClass;
- uint32 MinLevel;
- uint32 QuestLevel;
- uint32 Type;
- uint32 RequiredRaces;
- uint32 RequiredSkillValue;
- uint32 RepObjectiveFaction;
- int32 RepObjectiveValue;
- uint32 RequiredMinRepFaction;
- int32 RequiredMinRepValue;
- uint32 RequiredMaxRepFaction;
- int32 RequiredMaxRepValue;
- uint32 SuggestedPlayers;
- uint32 LimitTime;
- uint32 QuestFlags;
- uint32 CharTitleId;
- int32 PrevQuestId;
- int32 NextQuestId;
- int32 ExclusiveGroup;
- uint32 NextQuestInChain;
- uint32 SrcItemId;
- uint32 SrcItemCount;
- uint32 SrcSpell;
- std::string Title;
- std::string Details;
- std::string Objectives;
- std::string OfferRewardText;
- std::string RequestItemsText;
- std::string EndText;
- int32 RewOrReqMoney;
- uint32 RewMoneyMaxLevel;
- uint32 RewSpell;
- uint32 RewSpellCast;
- uint32 RewMailTemplateId;
- uint32 RewMailDelaySecs;
- uint32 PointMapId;
- float PointX;
- float PointY;
- uint32 PointOpt;
- uint32 IncompleteEmote;
- uint32 CompleteEmote;
- uint32 QuestStartScript;
- uint32 QuestCompleteScript;
-};
-
-enum QuestUpdateState
-{
- QUEST_UNCHANGED = 0,
- QUEST_CHANGED = 1,
- QUEST_NEW = 2
-};
-
-struct QuestStatusData
-{
- QuestStatusData()
- : m_status(QUEST_STATUS_NONE),m_rewarded(false),
- m_explored(false), m_timer(0), uState(QUEST_NEW)
- {
- memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
- memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
- }
-
- QuestStatus m_status;
- bool m_rewarded;
- bool m_explored;
- uint32 m_timer;
- QuestUpdateState uState;
-
- uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
- uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
-};
-#endif
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOSSERVER_QUEST_H
+#define MANGOSSERVER_QUEST_H
+
+#include "Platform/Define.h"
+#include "Database/DatabaseEnv.h"
+
+#include <string>
+#include <vector>
+
+class Player;
+
+class ObjectMgr;
+
+#define MAX_QUEST_LOG_SIZE 25
+
+#define QUEST_OBJECTIVES_COUNT 4
+#define QUEST_SOURCE_ITEM_IDS_COUNT 4
+#define QUEST_REWARD_CHOICES_COUNT 6
+#define QUEST_REWARDS_COUNT 4
+#define QUEST_DEPLINK_COUNT 10
+#define QUEST_REPUTATIONS_COUNT 5
+#define QUEST_EMOTE_COUNT 4
+
+enum QuestFailedReasons
+{
+ INVALIDREASON_DONT_HAVE_REQ = 0,
+ INVALIDREASON_QUEST_FAILED_LOW_LEVEL = 1, //You are not high enough level for that quest.
+ INVALIDREASON_QUEST_FAILED_WRONG_RACE = 6, //That quest is not available to your race.
+ INVALIDREASON_QUEST_ALREADY_DONE = 7, //You have completed that quest.
+ INVALIDREASON_QUEST_ONLY_ONE_TIMED = 12, //You can only be on one timed quest at a time.
+ INVALIDREASON_QUEST_ALREADY_ON = 13, //You are already on that quest
+ INVALIDREASON_QUEST_FAILED_EXPANSION = 16, //This quest requires an expansion enabled account.
+ INVALIDREASON_QUEST_ALREADY_ON2 = 18, //You are already on that quest
+ INVALIDREASON_QUEST_FAILED_MISSING_ITEMS = 21, //You don't have the required items with you. Check storage.
+ INVALIDREASON_QUEST_FAILED_NOT_ENOUGH_MONEY = 23, //You don't have enough money for that quest.
+ INVALIDREASON_DAILY_QUESTS_REMAINING = 26, //You have already completed 10 daily quests today
+ INVALIDREASON_QUEST_FAILED_CAIS = 27, //You cannot complete quests once you have reached tired time
+};
+
+enum QuestShareMessages
+{
+ QUEST_PARTY_MSG_SHARING_QUEST = 0,
+ QUEST_PARTY_MSG_CANT_TAKE_QUEST = 1,
+ QUEST_PARTY_MSG_ACCEPT_QUEST = 2,
+ QUEST_PARTY_MSG_REFUSE_QUEST = 3,
+ QUEST_PARTY_MSG_TOO_FAR = 4,
+ QUEST_PARTY_MSG_BUSY = 5,
+ QUEST_PARTY_MSG_LOG_FULL = 6,
+ QUEST_PARTY_MSG_HAVE_QUEST = 7,
+ QUEST_PARTY_MSG_FINISH_QUEST = 8,
+};
+
+enum __QuestTradeSkill
+{
+ QUEST_TRSKILL_NONE = 0,
+ QUEST_TRSKILL_ALCHEMY = 1,
+ QUEST_TRSKILL_BLACKSMITHING = 2,
+ QUEST_TRSKILL_COOKING = 3,
+ QUEST_TRSKILL_ENCHANTING = 4,
+ QUEST_TRSKILL_ENGINEERING = 5,
+ QUEST_TRSKILL_FIRSTAID = 6,
+ QUEST_TRSKILL_HERBALISM = 7,
+ QUEST_TRSKILL_LEATHERWORKING = 8,
+ QUEST_TRSKILL_POISONS = 9,
+ QUEST_TRSKILL_TAILORING = 10,
+ QUEST_TRSKILL_MINING = 11,
+ QUEST_TRSKILL_FISHING = 12,
+ QUEST_TRSKILL_SKINNING = 13,
+ QUEST_TRSKILL_JEWELCRAFTING = 14,
+};
+
+enum QuestStatus
+{
+ QUEST_STATUS_NONE = 0,
+ QUEST_STATUS_COMPLETE = 1,
+ QUEST_STATUS_UNAVAILABLE = 2,
+ QUEST_STATUS_INCOMPLETE = 3,
+ QUEST_STATUS_AVAILABLE = 4,
+ MAX_QUEST_STATUS
+};
+
+enum __QuestGiverStatus
+{
+ DIALOG_STATUS_NONE = 0,
+ DIALOG_STATUS_UNAVAILABLE = 1,
+ DIALOG_STATUS_CHAT = 2,
+ DIALOG_STATUS_INCOMPLETE = 3,
+ DIALOG_STATUS_REWARD_REP = 4,
+ DIALOG_STATUS_AVAILABLE_REP = 5,
+ DIALOG_STATUS_AVAILABLE = 6,
+ DIALOG_STATUS_REWARD2 = 7, // not yellow dot on minimap
+ DIALOG_STATUS_REWARD = 8 // yellow dot on minimap
+};
+
+enum __QuestFlags
+{
+ // Flags used at server and sended to client
+ QUEST_FLAGS_STAY_ALIVE = 1, // Not used currently
+ QUEST_FLAGS_PARTY_ACCEPT = 2, // Not used currently. If player in party, all players that can accept this quest will receive confirmation box to accept quest CMSG_QUEST_CONFIRM_ACCEPT/SMSG_QUEST_CONFIRM_ACCEPT
+ QUEST_FLAGS_EXPLORATION = 4, // Not used currently
+ QUEST_FLAGS_SHARABLE = 8, // Can be shared: Player::CanShareQuest()
+ //QUEST_FLAGS_NONE2 = 16, // Not used currently
+ QUEST_FLAGS_EPIC = 32, // Not used currently: Unsure of content
+ QUEST_FLAGS_RAID = 64, // Not used currently
+ QUEST_FLAGS_TBC = 128, // Not used currently: Available if TBC expension enabled only
+ QUEST_FLAGS_UNK2 = 256, // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
+ QUEST_FLAGS_HIDDEN_REWARDS = 512, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
+ QUEST_FLAGS_AUTO_REWARDED = 1024, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
+ QUEST_FLAGS_TBC_RACES = 2048, // Not used currently: Bloodelf/draenei starting zone quests
+ QUEST_FLAGS_DAILY = 4096, // Used to know quest is Daily one
+
+ // Mangos flags for set SpecialFlags in DB if required but used only at server
+ QUEST_MANGOS_FLAGS_REPEATABLE = 0x010000, // Set by 1 in SpecialFlags from DB
+ QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT = 0x020000, // Set by 2 in SpecialFlags from DB (if reequired area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
+ QUEST_MANGOS_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_MANGOS_FLAGS_REPEATABLE | QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT,
+
+ // Mangos flags for internal use only
+ QUEST_MANGOS_FLAGS_DELIVER = 0x040000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_SPEAKTO = 0x080000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_KILL_OR_CAST = 0x100000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_TIMED = 0x200000, // Internal flag computed only
+};
+
+struct QuestLocale
+{
+ QuestLocale() { ObjectiveText.resize(QUEST_OBJECTIVES_COUNT); }
+
+ std::vector<std::string> Title;
+ std::vector<std::string> Details;
+ std::vector<std::string> Objectives;
+ std::vector<std::string> OfferRewardText;
+ std::vector<std::string> RequestItemsText;
+ std::vector<std::string> EndText;
+ std::vector< std::vector<std::string> > ObjectiveText;
+};
+
+// This Quest class provides a convenient way to access a few pretotaled (cached) quest details,
+// all base quest information, and any utility functions such as generating the amount of
+// xp to give
+class Quest
+{
+ friend class ObjectMgr;
+ public:
+ Quest(Field * questRecord);
+ uint32 XPValue( Player *pPlayer ) const;
+
+ bool HasFlag( uint32 flag ) const { return ( QuestFlags & flag ) != 0; }
+ void SetFlag( uint32 flag ) { QuestFlags |= flag; }
+
+ // table data accessors:
+ uint32 GetQuestId() const { return QuestId; }
+ uint32 GetQuestMethod() const { return QuestMethod; }
+ int32 GetZoneOrSort() const { return ZoneOrSort; }
+ int32 GetSkillOrClass() const { return SkillOrClass; }
+ uint32 GetMinLevel() const { return MinLevel; }
+ uint32 GetQuestLevel() const { return QuestLevel; }
+ uint32 GetType() const { return Type; }
+ uint32 GetRequiredRaces() const { return RequiredRaces; }
+ uint32 GetRequiredSkillValue() const { return RequiredSkillValue; }
+ uint32 GetRepObjectiveFaction() const { return RepObjectiveFaction; }
+ int32 GetRepObjectiveValue() const { return RepObjectiveValue; }
+ uint32 GetRequiredMinRepFaction() const { return RequiredMinRepFaction; }
+ int32 GetRequiredMinRepValue() const { return RequiredMinRepValue; }
+ uint32 GetRequiredMaxRepFaction() const { return RequiredMaxRepFaction; }
+ int32 GetRequiredMaxRepValue() const { return RequiredMaxRepValue; }
+ uint32 GetSuggestedPlayers() const { return SuggestedPlayers; }
+ uint32 GetLimitTime() const { return LimitTime; }
+ int32 GetPrevQuestId() const { return PrevQuestId; }
+ int32 GetNextQuestId() const { return NextQuestId; }
+ int32 GetExclusiveGroup() const { return ExclusiveGroup; }
+ uint32 GetNextQuestInChain() const { return NextQuestInChain; }
+ uint32 GetCharTitleId() const { return CharTitleId; }
+ uint32 GetSrcItemId() const { return SrcItemId; }
+ uint32 GetSrcItemCount() const { return SrcItemCount; }
+ uint32 GetSrcSpell() const { return SrcSpell; }
+ std::string GetTitle() const { return Title; }
+ std::string GetDetails() const { return Details; }
+ std::string GetObjectives() const { return Objectives; }
+ std::string GetOfferRewardText() const { return OfferRewardText; }
+ std::string GetRequestItemsText() const { return RequestItemsText; }
+ std::string GetEndText() const { return EndText; }
+ int32 GetRewOrReqMoney() const;
+ uint32 GetRewMoneyMaxLevel() const { return RewMoneyMaxLevel; }
+ // use in XP calculation at client
+ uint32 GetRewSpell() const { return RewSpell; }
+ uint32 GetRewSpellCast() const { return RewSpellCast; }
+ uint32 GetRewMailTemplateId() const { return RewMailTemplateId; }
+ uint32 GetRewMailDelaySecs() const { return RewMailDelaySecs; }
+ uint32 GetPointMapId() const { return PointMapId; }
+ float GetPointX() const { return PointX; }
+ float GetPointY() const { return PointY; }
+ uint32 GetPointOpt() const { return PointOpt; }
+ uint32 GetIncompleteEmote() const { return IncompleteEmote; }
+ uint32 GetCompleteEmote() const { return CompleteEmote; }
+ uint32 GetQuestStartScript() const { return QuestStartScript; }
+ uint32 GetQuestCompleteScript() const { return QuestCompleteScript; }
+ bool IsRepeatable() const { return QuestFlags & QUEST_MANGOS_FLAGS_REPEATABLE; }
+ bool IsAutoComplete() const { return QuestMethod ? false : true; }
+ uint32 GetFlags() const { return QuestFlags; }
+ bool IsDaily() const { return QuestFlags & QUEST_FLAGS_DAILY; }
+
+ // multiple values
+ std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
+ uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
+ uint32 ReqSourceRef[QUEST_SOURCE_ITEM_IDS_COUNT];
+ int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
+ uint32 ReqCreatureOrGOCount[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqSpell[QUEST_OBJECTIVES_COUNT];
+ uint32 RewChoiceItemId[QUEST_REWARD_CHOICES_COUNT];
+ uint32 RewChoiceItemCount[QUEST_REWARD_CHOICES_COUNT];
+ uint32 RewItemId[QUEST_REWARDS_COUNT];
+ uint32 RewItemCount[QUEST_REWARDS_COUNT];
+ uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
+ int32 RewRepValue[QUEST_REPUTATIONS_COUNT];
+ uint32 DetailsEmote[QUEST_EMOTE_COUNT];
+ uint32 OfferRewardEmote[QUEST_EMOTE_COUNT];
+
+ uint32 GetReqItemsCount() const { return m_reqitemscount; }
+ uint32 GetReqCreatureOrGOcount() const { return m_reqCreatureOrGOcount; }
+ uint32 GetRewChoiceItemsCount() const { return m_rewchoiceitemscount; }
+ uint32 GetRewItemsCount() const { return m_rewitemscount; }
+
+ typedef std::vector<int32> PrevQuests;
+ PrevQuests prevQuests;
+ typedef std::vector<uint32> PrevChainQuests;
+ PrevChainQuests prevChainQuests;
+
+ // cached data
+ private:
+ uint32 m_reqitemscount;
+ uint32 m_reqCreatureOrGOcount;
+ uint32 m_rewchoiceitemscount;
+ uint32 m_rewitemscount;
+
+ // table data
+ protected:
+ uint32 QuestId;
+ uint32 QuestMethod;
+ int32 ZoneOrSort;
+ int32 SkillOrClass;
+ uint32 MinLevel;
+ uint32 QuestLevel;
+ uint32 Type;
+ uint32 RequiredRaces;
+ uint32 RequiredSkillValue;
+ uint32 RepObjectiveFaction;
+ int32 RepObjectiveValue;
+ uint32 RequiredMinRepFaction;
+ int32 RequiredMinRepValue;
+ uint32 RequiredMaxRepFaction;
+ int32 RequiredMaxRepValue;
+ uint32 SuggestedPlayers;
+ uint32 LimitTime;
+ uint32 QuestFlags;
+ uint32 CharTitleId;
+ int32 PrevQuestId;
+ int32 NextQuestId;
+ int32 ExclusiveGroup;
+ uint32 NextQuestInChain;
+ uint32 SrcItemId;
+ uint32 SrcItemCount;
+ uint32 SrcSpell;
+ std::string Title;
+ std::string Details;
+ std::string Objectives;
+ std::string OfferRewardText;
+ std::string RequestItemsText;
+ std::string EndText;
+ int32 RewOrReqMoney;
+ uint32 RewMoneyMaxLevel;
+ uint32 RewSpell;
+ uint32 RewSpellCast;
+ uint32 RewMailTemplateId;
+ uint32 RewMailDelaySecs;
+ uint32 PointMapId;
+ float PointX;
+ float PointY;
+ uint32 PointOpt;
+ uint32 IncompleteEmote;
+ uint32 CompleteEmote;
+ uint32 QuestStartScript;
+ uint32 QuestCompleteScript;
+};
+
+enum QuestUpdateState
+{
+ QUEST_UNCHANGED = 0,
+ QUEST_CHANGED = 1,
+ QUEST_NEW = 2
+};
+
+struct QuestStatusData
+{
+ QuestStatusData()
+ : m_status(QUEST_STATUS_NONE),m_rewarded(false),
+ m_explored(false), m_timer(0), uState(QUEST_NEW)
+ {
+ memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
+ memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
+ }
+
+ QuestStatus m_status;
+ bool m_rewarded;
+ bool m_explored;
+ uint32 m_timer;
+ QuestUpdateState uState;
+
+ uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
+ uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
+};
+#endif