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authorn0n4m3 <none@none>2010-04-11 11:16:42 +0400
committern0n4m3 <none@none>2010-04-11 11:16:42 +0400
commitbe95faff2370db63eedd812ab4e70bb87e34b570 (patch)
treed2db46e9e6161abe0dd8740461979b8309ef79c7 /src/game/QuestDef.h
parent457df07bd4fd1b394cfcdbb63d5ff76e87fe8c89 (diff)
Fix mail, professions, group loot, console spam, and some fixes. Big thx to TOM_RUS.
--HG-- branch : trunk
Diffstat (limited to 'src/game/QuestDef.h')
-rw-r--r--src/game/QuestDef.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/QuestDef.h b/src/game/QuestDef.h
index a6f1592fe03..c72b823a124 100644
--- a/src/game/QuestDef.h
+++ b/src/game/QuestDef.h
@@ -108,9 +108,9 @@ enum __QuestGiverStatus
{
DIALOG_STATUS_NONE = 0,
DIALOG_STATUS_UNAVAILABLE = 1,
- DIALOG_STATUS_CHAT = 2, // 3.1 - may be changed
- DIALOG_STATUS_UNK1 = 3, // 3.1
- DIALOG_STATUS_UNK2 = 4, // 3.1
+ DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 2,
+ DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 3,
+ DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 4,
DIALOG_STATUS_INCOMPLETE = 5,
DIALOG_STATUS_REWARD_REP = 6,
DIALOG_STATUS_AVAILABLE_REP = 7,
@@ -239,7 +239,7 @@ class Quest
bool IsRepeatable() const { return QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE; }
bool IsAutoComplete() const { return QuestMethod ? false : true; }
uint32 GetFlags() const { return QuestFlags; }
- bool IsDaily() const { return QuestFlags & (QUEST_FLAGS_DAILY; }
+ bool IsDaily() const { return QuestFlags & QUEST_FLAGS_DAILY; }
bool IsWeekly() const { return QuestFlags & QUEST_FLAGS_WEEKLY; }
bool IsAutoAccept() const { return QuestFlags & QUEST_FLAGS_AUTO_ACCEPT; }