diff options
author | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
---|---|---|
committer | KingPin <none@none> | 2008-11-10 09:04:23 -0600 |
commit | 09a0d1122afb5b97f36dbedf0f58fc10d1ad135a (patch) | |
tree | ea121fe9591077c9b5de6d58e51762a4dd84f6b3 /src/game/QuestHandler.cpp | |
parent | 09280b0091474b58d43daf42c0f3d99f86e6ec25 (diff) |
[svn] * Improve some arena team related DB access
* Cache GM tickets on server startup.
* Remove unused src/game/HateMatrix.h and references.
* Better check client inventory pos data received in some client packets to
skip invalid cases
--HG--
branch : trunk
Diffstat (limited to 'src/game/QuestHandler.cpp')
-rw-r--r-- | src/game/QuestHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index 7215f5a6060..1dbb8e92b38 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -87,12 +87,13 @@ void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data ) uint64 guid; recv_data >> guid; - sLog.outDebug( "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u",guid ); + sLog.outDebug ("WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid)); Creature *pCreature = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid,UNIT_NPC_FLAG_NONE); if (!pCreature) { - sLog.outDebug( "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)) ); + sLog.outDebug ("WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", + GUID_LOPART(guid)); return; } |