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authorLiberate <none@none>2010-05-24 21:10:48 +0200
committerLiberate <none@none>2010-05-24 21:10:48 +0200
commit09a455dcd1814e71da94aedd8f5325275a47a772 (patch)
tree747df9fa24463e5d9be6315cd81096303f8f39df /src/game/QuestHandler.cpp
parent89aebd40c9545b306955a662f0bf3766e2a2c10b (diff)
*Fix: Only show quests in the first page of gossip, instead of every page.
--HG-- branch : trunk
Diffstat (limited to 'src/game/QuestHandler.cpp')
-rw-r--r--src/game/QuestHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp
index 43213801ebb..8043f5ed149 100644
--- a/src/game/QuestHandler.cpp
+++ b/src/game/QuestHandler.cpp
@@ -104,7 +104,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data)
if (sScriptMgr.GossipHello(_player, pCreature))
return;
- _player->PrepareGossipMenu(pCreature, pCreature->GetCreatureInfo()->GossipMenuId);
+ _player->PrepareGossipMenu(pCreature, pCreature->GetCreatureInfo()->GossipMenuId, true);
_player->SendPreparedGossip(pCreature);
}