diff options
author | megamage <none@none> | 2009-08-23 22:09:43 -0500 |
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committer | megamage <none@none> | 2009-08-23 22:09:43 -0500 |
commit | 1ee90e1022a235859316e55356ea8a3d2f456c9b (patch) | |
tree | b3db14f5e81ac865bb3fe92158b8837eb9b0ca5f /src/game/QuestHandler.cpp | |
parent | e71f5e474e2d935f2bfd8520dbf62a6f4b552a18 (diff) |
*Update vehicle system. Make vehicle a seperate class from creature.
--HG--
branch : trunk
Diffstat (limited to 'src/game/QuestHandler.cpp')
-rw-r--r-- | src/game/QuestHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index 204b8395fce..86f9669695d 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -595,7 +595,7 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket uint8 questStatus = DIALOG_STATUS_NONE; uint8 defstatus = DIALOG_STATUS_NONE; - if (IS_CREATURE_OR_PET_GUID(*itr)) + if (IS_CRE_OR_VEH_OR_PET_GUID(*itr)) { // need also pet quests case support Creature *questgiver = ObjectAccessor::GetCreatureOrPetOrVehicle(*GetPlayer(),*itr); |