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authorQAston <none@none>2009-04-06 13:31:14 +0200
committerQAston <none@none>2009-04-06 13:31:14 +0200
commit20c02ef7606557a3932d2a3ca052242224a53b4a (patch)
tree8b7718b7938184f9c0d0aa3dba70a46316786bfa /src/game/QuestHandler.cpp
parent850537ece97dde9ee788ebc6e2c8edd7285b0d00 (diff)
*Update of aura system.
--HG-- branch : trunk
Diffstat (limited to 'src/game/QuestHandler.cpp')
-rw-r--r--src/game/QuestHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp
index f6e5b4f5c90..c7f83c9b7ae 100644
--- a/src/game/QuestHandler.cpp
+++ b/src/game/QuestHandler.cpp
@@ -101,7 +101,7 @@ void WorldSession::HandleQuestgiverHelloOpcode( WorldPacket & recv_data )
// remove fake death
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
- GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
+ GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
// Stop the npc if moving
pCreature->StopMoving();