diff options
author | click <none@none> | 2010-04-17 17:59:19 +0200 |
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committer | click <none@none> | 2010-04-17 17:59:19 +0200 |
commit | cc2db574f119547060cb7c3482fb29ec408d28a8 (patch) | |
tree | d402b11d4b318efa83ef43e2aa6f0d3ecdef147c /src/game/QuestHandler.cpp | |
parent | 6e0fa4b39e7f0bc5dcdaa503db25d5b154224a04 (diff) |
Whack questgivers in the head with a bat to make them properly show ! or ? properly depending on the questtype they hand out
Patch by Liberate
--HG--
branch : trunk
Diffstat (limited to 'src/game/QuestHandler.cpp')
-rw-r--r-- | src/game/QuestHandler.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/QuestHandler.cpp b/src/game/QuestHandler.cpp index c7632cf10f0..a4d1e0dede2 100644 --- a/src/game/QuestHandler.cpp +++ b/src/game/QuestHandler.cpp @@ -246,7 +246,10 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket & recv_data) Quest const* pQuest = objmgr.GetQuestTemplate(quest); if (pQuest) { - _player->PlayerTalkClass->SendQuestGiverQuestDetails(pQuest, pObject->GetGUID(), true); + if (pQuest->GetFlags() & QUEST_FLAGS_AUTOCOMPLETE) + _player->PlayerTalkClass->SendQuestGiverRequestItems(pQuest, pObject->GetGUID(), _player->CanCompleteQuest(pQuest->GetQuestId()), true); + else + _player->PlayerTalkClass->SendQuestGiverQuestDetails(pQuest, pObject->GetGUID(), true); } } |