diff options
author | megamage <none@none> | 2009-02-12 17:09:15 -0600 |
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committer | megamage <none@none> | 2009-02-12 17:09:15 -0600 |
commit | 6aee5fcbe7473a3cbac12b7e8482a7b98bef8be3 (patch) | |
tree | 91ec91d5c19eba9c2fe0e84b1c9dc7047a3de80e /src/game/RandomMovementGenerator.cpp | |
parent | 2d2f433b4de1c35b22aaf07854fc0ee11fcb350d (diff) | |
parent | f385747164c3fb278c92ef46fbd6c3da6590bbf0 (diff) |
*Merge.
--HG--
branch : trunk
Diffstat (limited to 'src/game/RandomMovementGenerator.cpp')
-rw-r--r-- | src/game/RandomMovementGenerator.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp index 8d02a57c49c..0e85c1911a5 100644 --- a/src/game/RandomMovementGenerator.cpp +++ b/src/game/RandomMovementGenerator.cpp @@ -123,9 +123,9 @@ RandomMovementGenerator<Creature>::Initialize(Creature &creature) if(!creature.isAlive()) return; - wander_distance = creature.GetRespawnRadius(); + wander_distance = creature.GetRespawnRadius(); - if (creature.canFly()) + if (creature.canFly()) creature.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2); else creature.SetUnitMovementFlags(irand(0,RUNNING_CHANCE_RANDOMMV) > 0 ? MOVEMENTFLAG_WALK_MODE : MOVEMENTFLAG_NONE ); |