diff options
author | MeanMachine@MeanMachine-PC <none@none> | 2008-12-10 06:34:35 +0200 |
---|---|---|
committer | MeanMachine@MeanMachine-PC <none@none> | 2008-12-10 06:34:35 +0200 |
commit | cc0838459a86e45ccdbaa4977e20f4233f1ff1c1 (patch) | |
tree | 04e80e4c678250c4d40e25d4f2e07f1886d06fe9 /src/game/RandomMovementGenerator.h | |
parent | b5d1418b0cdd38980ec1fec3af1ddf031c9cb9e5 (diff) |
Featuring a rewritten waypoint movement with more options, optimised code and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830
--HG--
branch : trunk
Diffstat (limited to 'src/game/RandomMovementGenerator.h')
-rw-r--r-- | src/game/RandomMovementGenerator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/RandomMovementGenerator.h b/src/game/RandomMovementGenerator.h index 229761423e6..2825bc306a8 100644 --- a/src/game/RandomMovementGenerator.h +++ b/src/game/RandomMovementGenerator.h @@ -31,7 +31,7 @@ class TRINITY_DLL_SPEC RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator<T> > { public: - RandomMovementGenerator(const Unit &) : i_nextMoveTime(0) {} + RandomMovementGenerator() : i_nextMoveTime(0) {} void _setRandomLocation(T &); void Initialize(T &); |