diff options
author | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
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committer | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
commit | e585187b248f48b3c6e9247b49fa07c6565d65e5 (patch) | |
tree | 637c5b7ddacf41040bef4ea4f75a97da64c6a9bc /src/game/ReactorAI.cpp | |
parent | 26b5e033ffde3d161382fc9addbfa99738379641 (diff) |
*Backed out changeset 3be01fb200a5
--HG--
branch : trunk
Diffstat (limited to 'src/game/ReactorAI.cpp')
-rw-r--r-- | src/game/ReactorAI.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp index b50aa1825e2..3cece43a7c1 100644 --- a/src/game/ReactorAI.cpp +++ b/src/game/ReactorAI.cpp @@ -17,30 +17,37 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "ByteBuffer.h" #include "ReactorAI.h" #include "Errors.h" #include "Log.h" #include "ObjectAccessor.h" #include "CreatureAIImpl.h" + #define REACTOR_VISIBLE_RANGE (26.46f) + int ReactorAI::Permissible(const Creature *creature) { if( creature->isCivilian() || creature->IsNeutralToAll() ) return PERMIT_BASE_REACTIVE; + return PERMIT_BASE_NO; } + void ReactorAI::MoveInLineOfSight(Unit *) { } + void ReactorAI::UpdateAI(const uint32 /*time_diff*/) { // update i_victimGuid if m_creature->getVictim() !=0 and changed if(!UpdateVictim()) return; + if( m_creature->isAttackReady() ) { if( m_creature->IsWithinMeleeRange(m_creature->getVictim())) |