diff options
author | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
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committer | Anubisss <none@none> | 2010-01-23 14:45:58 +0100 |
commit | d9cb0702158fd045285f2c0a904cb31a45a3864a (patch) | |
tree | cdc6a7c6a83c6eea603ae296a653fb9f04945aad /src/game/ReputationMgr.h | |
parent | c784110d87666579f18620a98e1e57118db4a9cf (diff) |
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ReputationMgr.h')
-rw-r--r-- | src/game/ReputationMgr.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/ReputationMgr.h b/src/game/ReputationMgr.h index 6c78e0fa3b5..bb997e5ea11 100644 --- a/src/game/ReputationMgr.h +++ b/src/game/ReputationMgr.h @@ -23,6 +23,7 @@ #include "SharedDefines.h" #include "Language.h" #include "DBCStructure.h" +#include "QueryResult.h" #include <map> static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] = @@ -68,7 +69,7 @@ class ReputationMgr ~ReputationMgr() {} void SaveToDB(); - void LoadFromDB(QueryResult *result); + void LoadFromDB(QueryResult_AutoPtr result); public: // statics static const int32 PointsInRank[MAX_REPUTATION_RANK]; static const int32 Reputation_Cap = 42999; |