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authormegamage <none@none>2009-03-13 18:34:46 -0600
committermegamage <none@none>2009-03-13 18:34:46 -0600
commit664fb612b4f87539a43632e31901e3b93f7aa3a0 (patch)
treece398bf403b982af14cf089fb353c6ca0a89a930 /src/game/ScriptCalls.cpp
parent090829bdf8b514862263f6fde101b2273130ae10 (diff)
[7454] Support scripting for dummy spell effects. Author: Lightguard
Note: scripting calls specially added in end of function for allow calling only if internal implementaion absent for dummy effect. Note: TScript part is not updated. --HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptCalls.cpp')
-rw-r--r--src/game/ScriptCalls.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/ScriptCalls.cpp b/src/game/ScriptCalls.cpp
index c101cd6c10a..33423611146 100644
--- a/src/game/ScriptCalls.cpp
+++ b/src/game/ScriptCalls.cpp
@@ -76,6 +76,9 @@ bool LoadScriptingModule(char const* libName)
||!(testScript->GOQuestAccept =(scriptCallGOQuestAccept )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GOQuestAccept" ))
||!(testScript->ReceiveEmote =(scriptCallReceiveEmote )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ReceiveEmote" ))
||!(testScript->ItemUse =(scriptCallItemUse )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"ItemUse" ))
+ ||!(testScript->EffectDummyGameObj =(scriptCallEffectDummyGameObj )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyGameObj" ))
+ ||!(testScript->EffectDummyCreature =(scriptCallEffectDummyCreature )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyCreature" ))
+ ||!(testScript->EffectDummyItem =(scriptCallEffectDummyItem )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"EffectDummyItem" ))
||!(testScript->GetAI =(scriptCallGetAI )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"GetAI" ))
||!(testScript->CreateInstanceData =(scriptCallCreateInstanceData )TRINITY_GET_PROC_ADDR(testScript->hScriptsLib,"CreateInstanceData" ))
)