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authorChaz Brown <iamparadox@netscape.net>2009-04-25 13:36:14 -0400
committerChaz Brown <iamparadox@netscape.net>2009-04-25 13:36:14 -0400
commit7d40421f43eadb89b5d0c320dc4f482befb06002 (patch)
tree6ca3c917ac0a2d93c6f4bc837c6b0a3192b85fe7 /src/game/ScriptCalls.h
parent44c213ba6f7d378f21a321b7c34196d4d12fbde8 (diff)
Fix TrinityScripts to use the correct config file when -c config_name.conf is used on the trinitycore commandline, thanks to gixxer_j for getting me to finally fix it, and for testing the patch. Be sure to do a full recompile, or you may get errors, this may even require a fresh pull from the repo for some.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptCalls.h')
-rw-r--r--src/game/ScriptCalls.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h
index 83a6572e0e1..68f6c5dac01 100644
--- a/src/game/ScriptCalls.h
+++ b/src/game/ScriptCalls.h
@@ -37,7 +37,7 @@ class InstanceData;
bool LoadScriptingModule(char const* libName = "");
void UnloadScriptingModule();
-typedef void(TRINITY_IMPORT * scriptCallScriptsInit) ();
+typedef void(TRINITY_IMPORT * scriptCallScriptsInit) (char const*);
typedef void(TRINITY_IMPORT * scriptCallScriptsFree) ();
typedef char const* (TRINITY_IMPORT * scriptCallScriptsVersion) ();