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authormegamage <none@none>2009-04-15 17:29:33 -0500
committermegamage <none@none>2009-04-15 17:29:33 -0500
commitc5310844db5de639f4316d4d9eed9254d24009cb (patch)
tree464fecf3e0a586342056d5640964759814120101 /src/game/ScriptCalls.h
parentbf7b203e861f4c68d3d6a844d168552973ee7d5c (diff)
[7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangos
This is also fix triggering ReceiveEmote for EventAI broken at it move to core. --HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptCalls.h')
-rw-r--r--src/game/ScriptCalls.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h
index b95c82eb13e..2ace2839e28 100644
--- a/src/game/ScriptCalls.h
+++ b/src/game/ScriptCalls.h
@@ -58,7 +58,6 @@ typedef bool(TRINITY_IMPORT * scriptCallAreaTrigger)( Player *player, AreaTrigge
typedef bool(TRINITY_IMPORT * scriptCallItemQuestAccept)(Player *player, Item *, Quest const*);
typedef bool(TRINITY_IMPORT * scriptCallGOQuestAccept)(Player *player, GameObject *, Quest const*);
typedef bool(TRINITY_IMPORT * scriptCallGOChooseReward)(Player *player, GameObject *, Quest const*, uint32 opt );
-typedef bool(TRINITY_IMPORT * scriptCallReceiveEmote) ( Player *player, Creature *_Creature, uint32 emote );
typedef bool(TRINITY_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, SpellCastTargets const& targets);
typedef bool(TRINITY_IMPORT * scriptCallEffectDummyGameObj) (Unit *caster, uint32 spellId, uint32 effIndex, GameObject *gameObjTarget);
typedef bool(TRINITY_IMPORT * scriptCallEffectDummyCreature) (Unit *caster, uint32 spellId, uint32 effIndex, Creature *crTarget);
@@ -89,7 +88,6 @@ typedef struct
scriptCallAreaTrigger scriptAreaTrigger;
scriptCallItemQuestAccept ItemQuestAccept;
scriptCallGOQuestAccept GOQuestAccept;
- scriptCallReceiveEmote ReceiveEmote;
scriptCallItemUse ItemUse;
scriptCallEffectDummyGameObj EffectDummyGameObj;
scriptCallEffectDummyCreature EffectDummyCreature;