diff options
author | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
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committer | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
commit | d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch) | |
tree | 4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/ScriptCalls.h | |
parent | 6633d3c680d4f75d743f705e9b26278674f11ee0 (diff) |
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Diffstat (limited to 'src/game/ScriptCalls.h')
-rw-r--r-- | src/game/ScriptCalls.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h index 563ea798b9a..eb6cf09fab9 100644 --- a/src/game/ScriptCalls.h +++ b/src/game/ScriptCalls.h @@ -39,6 +39,7 @@ void UnloadScriptingModule(); typedef void(TRINITY_IMPORT * scriptCallScriptsInit) (); typedef void(TRINITY_IMPORT * scriptCallScriptsFree) (); +typedef char const* (TRINITY_IMPORT * scriptCallScriptsVersion) (); typedef bool(TRINITY_IMPORT * scriptCallGossipHello) (Player *player, Creature *_Creature ); typedef bool(TRINITY_IMPORT * scriptCallQuestAccept) (Player *player, Creature *_Creature, Quest const *); @@ -64,6 +65,7 @@ typedef struct { scriptCallScriptsInit ScriptsInit; scriptCallScriptsFree ScriptsFree; + scriptCallScriptsVersion ScriptsVersion; scriptCallGossipHello GossipHello; scriptCallGOChooseReward GOChooseReward; |