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authorKingPin <none@none>2008-11-02 16:53:46 -0600
committerKingPin <none@none>2008-11-02 16:53:46 -0600
commitd5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch)
tree4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/ScriptCalls.h
parent6633d3c680d4f75d743f705e9b26278674f11ee0 (diff)
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE * Disallowed sending wrapped items as COD * Prevent loading and saving single target auras for pet in same way as already implemented for player * Correctly limit use some flask types to zones. * Fixed extracting common.MPQ under *nix * Many small xleanups and fixes. ** mangos merge rev. TEST REV so be careful of creepy crawly bugs! --HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptCalls.h')
-rw-r--r--src/game/ScriptCalls.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h
index 563ea798b9a..eb6cf09fab9 100644
--- a/src/game/ScriptCalls.h
+++ b/src/game/ScriptCalls.h
@@ -39,6 +39,7 @@ void UnloadScriptingModule();
typedef void(TRINITY_IMPORT * scriptCallScriptsInit) ();
typedef void(TRINITY_IMPORT * scriptCallScriptsFree) ();
+typedef char const* (TRINITY_IMPORT * scriptCallScriptsVersion) ();
typedef bool(TRINITY_IMPORT * scriptCallGossipHello) (Player *player, Creature *_Creature );
typedef bool(TRINITY_IMPORT * scriptCallQuestAccept) (Player *player, Creature *_Creature, Quest const *);
@@ -64,6 +65,7 @@ typedef struct
{
scriptCallScriptsInit ScriptsInit;
scriptCallScriptsFree ScriptsFree;
+ scriptCallScriptsVersion ScriptsVersion;
scriptCallGossipHello GossipHello;
scriptCallGOChooseReward GOChooseReward;