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authorMachiavelli <none@none>2009-08-15 23:31:58 +0200
committerMachiavelli <none@none>2009-08-15 23:31:58 +0200
commit00d53460c8dc34fbc0ea038973943a7ea666cd3d (patch)
tree9a26b8c1a99cea4f70827295091fdcfb07ae1e3a /src/game/SharedDefines.h
parenteb9d9ff071936aa0b3b8aead01025da77e1c6b2a (diff)
* Better way to toggle between action bars for duel speccing, with help from thenecromancer's patch, thank you.
* Correctly adopt spec 1's action bars into spec 2 when learning a new spec. * Correct handling for UpdateSpecCount where count == 1. * Other small cleanup and consistency variables. --HG-- branch : trunk
Diffstat (limited to 'src/game/SharedDefines.h')
-rw-r--r--src/game/SharedDefines.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h
index ffd6c0ce2ee..ad94bf4e6f2 100644
--- a/src/game/SharedDefines.h
+++ b/src/game/SharedDefines.h
@@ -450,6 +450,9 @@ enum SpellCategory
#define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3
#define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3
+#define MIN_TALENT_SPEC 0
+#define MAX_TALENT_SPEC 1
+#define MIN_TALENT_SPECS 1
#define MAX_TALENT_SPECS 2
#define MAX_GLYPH_SLOT_INDEX 6