diff options
| author | megamage <none@none> | 2009-05-10 14:47:56 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-10 14:47:56 -0500 |
| commit | b8e82a23a6ddfd5ee506745bb04dbfd654112cdc (patch) | |
| tree | f18098df38821f033e5284bd49c229c6ea8ae686 /src/game/SharedDefines.h | |
| parent | f8645d8706d1d3a78b15f8c7419d85af2ee4bbdd (diff) | |
[7808] Move corpse search code in function with template arg for class-check. Author: Astellar
This let reuse code for other similar near corpse target selection spells.
Also provided currently not used class-checks for 2 spells
--HG--
branch : trunk
Diffstat (limited to 'src/game/SharedDefines.h')
| -rw-r--r-- | src/game/SharedDefines.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 5a32744da7c..e592bebf1de 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -1820,6 +1820,7 @@ enum CreatureType }; uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1)); +uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1)); // CreatureFamily.dbc enum CreatureFamily |
