diff options
author | n0n4m3 <none@none> | 2009-12-19 18:17:03 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-19 18:17:03 +0100 |
commit | c9334a7cbf49de377cab035da82d08112ee036d8 (patch) | |
tree | 93a952cf5eb510f6b9b6620d732e6a16a0760d8b /src/game/SharedDefines.h | |
parent | 0b0b7900a3039ee071ef449ec09148ca313e6f8e (diff) |
Update one creature type flag. by NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src/game/SharedDefines.h')
-rw-r--r-- | src/game/SharedDefines.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 8b5fb0888fe..7d71a7f00e8 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -1933,7 +1933,7 @@ enum CreatureFamily enum CreatureTypeFlags { CREATURE_TYPEFLAGS_TAMEABLE = 0x00001, //tameable by any hunter - CREATURE_TYPEFLAGS_UNK2 = 0x00002, //? Related to spirits/ghosts in any form? Allow gossip interaction if player is also ghost? Visibility? + CREATURE_TYPEFLAGS_GHOST = 0x00002, //creature are also visible for not alive player. Allow gossip interaction if npcflag allow? CREATURE_TYPEFLAGS_UNK3 = 0x00004, CREATURE_TYPEFLAGS_UNK4 = 0x00008, CREATURE_TYPEFLAGS_UNK5 = 0x00010, |