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authormegamage <none@none>2009-03-09 17:56:51 -0600
committermegamage <none@none>2009-03-09 17:56:51 -0600
commit3d3656297f5c3b387bb3d121cd0160692af0ad96 (patch)
treea1e28fed8f4d8a7449ca72c2fa0fed2d5209927e /src/game/SkillHandler.cpp
parentf4e473c877c162088ed566ea12e9953327a52f92 (diff)
[7424] Codestyle: removed not needed \n in log output. Author: balrok
--HG-- branch : trunk
Diffstat (limited to 'src/game/SkillHandler.cpp')
-rw-r--r--src/game/SkillHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SkillHandler.cpp b/src/game/SkillHandler.cpp
index 154328af049..a6d854d25ce 100644
--- a/src/game/SkillHandler.cpp
+++ b/src/game/SkillHandler.cpp
@@ -128,7 +128,7 @@ void WorldSession::HandleLearnTalentOpcode( WorldPacket & recv_data )
// learn! (other talent ranks will unlearned at learning)
GetPlayer( )->learnSpell(spellid,false);
- sLog.outDetail("TalentID: %u Rank: %u Spell: %u\n", talent_id, requested_rank, spellid);
+ sLog.outDetail("TalentID: %u Rank: %u Spell: %u", talent_id, requested_rank, spellid);
// update free talent points
GetPlayer()->SetFreeTalentPoints(CurTalentPoints - 1);